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Kaironia

Kaironia

by Kaironia

Price N/A
Avg Players 0
Released November 2026
CasualEarly AccessIdlerIncremental
Offline progress
View on Steam ↗

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Kaironia strips away the friction from classic MMO progression, letting you advance through traditional activities—logging, crafting, combat—at your own pace in a 2D idle setting. Solo play or multiplayer hangouts both work fine, and an offline time bank system accelerates your push toward level 99 without requiring constant attention. Ideal for players craving that early-MMO loop without the time commitment.

About this game

Players, last 30 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Kaironia 0.1.6: Combat Cores, Item Automation & The Drowned Bellkeeper

1 day ago
Kaironia 0.1.6 is now live.NEW CONTENTCOMBAT CORESEquip combat cores from Rifting to add passive bonuses and special attacks to your combat setup.- Added Echo, Cascade, Momentum, Rupture, and Fracture cores.- Upgrade cores with Temporal Dust or exchange Core Fragments for your choice.- Arm a special through the core orb, or enable Auto Special.- Specials can be armed while charging and fire when enough charge is available.- Cores switch with equipment loadouts; switching clears their charge.- Core tooltips explain each rank's effects, activation chances, and charge costs.ITEM AUTOMATIONAutomatically bank or sell new rewards while keeping the supplies you need.- Set inventory reserves and optional bank reserves before selling surplus.- Start with three rules and buy additional slots at banks.- Drag inventory items into empty rules to configure them.- Pause individual rules or all automation.- Open Item Automation at a bank or by right-clicking the Inventory tab.- Automation also applies to Chronoburst rewards.THE DROWNED BELLKEEPERChallenge a new regional boss in the Soggy Fens, where failed rituals flood the arena.- Dodge repeated bell slams, waves, and thrown clappers.- Interrupt three flooding rituals to preserve dry ground and create openings to attack.- Earn Clappers toward equipment, a Curio, cosmetics, supplies, and a pet.- Three solo clears unlock automated hunts.- Find the dedicated entrance under Boss Entrances on the World Map.THE BLACKWATER PASSAGE — FULL GAMERebuild Orrin's ferry to unlock permanent travel between Fenwatch and Drowned Bay Isle.- Gather Brineglass and oysters on the island.- Added Brineglass bulk Leystone recipes.- Ferry crossings show your traveler aboard the boat.MORE ADDITIONS- Added six waypoint flag families with unlockable color collections to Temporal Requisitions.- Pin equipment loadouts to the Quick Bar, including for use during combat.- Added Rift intensity controls for arrival speed, starting creatures, and active creatures.ERR...

Kaironia Demo 0.1.5: Quick Bar, Guided Quests & Rift Operations

7 days ago
Kaironia Demo 0.1.5 is now live.CONTENT AND ADDITIONSQUICK BAR- Added an eight-slot Quick Bar.- Pin items, spells, teleports, tenets, social actions, and Codex pages.- Drag Inventory items directly onto Quick Bar slots.- Stack quantities now use compact, inventory-matching labels.- The Quick Bar supports three switchable presets and rebindable shortcuts.- Two additional preset licenses are available from Temporal Requisitions.QUESTS- Added eight new quests, mostly teaching skills and activity loops that lacked early guidance.- They cover Athletics, potion-making, Faith offerings, melee stances, Magic supplies, Skulduggery, and Rifting.- Final Notice continues the Time Bank questline after Class D.RIFTING- Added the Rift Operations screen.- Added seven Rift Workshop upgrades purchasable with Rifting Points: - Key Priority Dial and Chain Safeguards expand Auto Rifting controls. - Rift Itinerary routes Auto Rifting between regions. (Full game) - Aperture Primer adds starting creatures. - Overpressure Manifold raises the active-creature limit. (Full game) - Rapid Closure and Stabilizer Core shorten Rift downtime.- Added a fourth Rift Keyring rank.- Rift Keys are now stored in the Equipment Kit.- Auto Rifting can now be stopped during a run.- Higher-tier Rifts award more Rifting Points.COMBAT- Briar Venn now sells four tiers of Monster Lures.- Monster Lures shorten one respawn when repeating hunts run out of targets.CHANGES- Direct Time rewards can exceed licensed offline capacity. - Offline accumulation still stops at the limit.- Chronoshift now accelerates combat inside regional Rifts.- The Equipment Kit now organizes supplies into tabs.- Challenge reward notifications now focus on claimable Temporal Tokens.- Region announcements no longer repeat during rapid boundary crossings.- Updated the Time Bank, Welcome Back, and Rift status panels.- Removed the unused pronoun selection from character creation.BALANCE- Melee, ranged, and magic now remain in the same damage band ...

Kaironia Demo 0.1.4: New Hunts, Utility Magic & Boss Improvements

9 days ago
Kaironia Demo 0.1.4 is now live, adding new combat and magic options alongside clearer boss encounters and multiplayer fixes.NEW CONTENT- Combat: Added two magic and ranged hunts, plus new potion and ranged-defense crafting uses for Glass Scales and Chrono Feathers.- Magic: Added Farhand for moving loose items, Stilllight for a steady anchored flame, and Wanderlight for a wide orbiting glow. Beneficial buffs can also be dismissed with a right-click.- Faith: Added separate Fervor, Trueflight, and Invocation damage tenets for melee, ranged, and magic. All three can remain active and trigger only for their matching style.IMPROVEMENTS- Boss Entrances: Entry options, rewards, automated hunts, the Spoils Cache, guides, and lore now share one consistent menu.- Character Animation: Eating and attacks now use directional item and weapon animations.FIXES AND POLISH- Multiplayer Combat: Combat styles, spells, and Auto-Retaliate now update immediately and persist correctly. Connected players also receive demo level-cap notices.- Rifts and Bosses: Fights now show consistent attackers, timers, health, movement, animations, effects, and audio in solo and multiplayer. Aggression and snares target the correct traveler, crowded encounters are more reliable, and the Overdue Tollbox has a reward-safe Leave Now countdown.- Auto-Eat: Trigger percentages now persist between sessions, and the Health-orb menu matches other context menus.- Chronoshift: Queued movement no longer cancels Chronoshift when automatic idle slowdown is enabled.- Dropped Items: Loose items can be picked up without triggering a combat-targeting crash.- Localization: Shops, inventory actions, Temporal Incidents, and cooperative boss HUDs now display dynamic text correctly in Spanish, Russian, and Simplified Chinese.- Movement: Movement stays responsive when the pathfinding queue is busy.- Saves: Traveler renames recover safely if the game closes while profile files are being moved.- UI: Returning to the main menu no l...

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