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BOB LOGISTICS

BOB LOGISTICS

by WINDUP

Price N/A
Avg Players 0
Released Q4 2026
AutomationCasualFirst-PersonIdler
View on Steam ↗

Media

Video
Screenshot
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Start as a warehouse intern filling orders, then gradually automate the operation through upgrades and hiring. Progress through corporate ranks while managing inventory and fulfillment without time pressure or consequences. Suited for players who enjoy low-stress progression and watching systems become increasingly efficient through incremental improvements.

About this game

Players, last 54 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

📦 Demo Update v0.2 — A Smoother Warehouse

8 days ago
Hi everyone, this is the developer of BOB LOGISTICS. To every picker who played the demo and left a review or feedback: thank you, truly. I read every single message. You told me about the little freeze right as an order shipped or a promotion kicked in, about your character walking off on its own after closing a document, and, more than once, "I heard there's a secret room, but I just can't find it." So this update is built straight from what you told me. I'm also still looking into every report of the game failing to launch or crashing. 🔑 Did You Find the First Secret Room?At the end of the demo, the first secret room is waiting for you. But it turns out a lot of you walked right past that door. Hint: The password for the locked door is the location code of the pallet holding the item named on the door. A picker who knows this warehouse can crack it. Truly stuck? Click below. Password: D-2-2 What's waiting behind the door… you'll have to see for yourself. 🛠 What's ChangedSmoother Reduced the short freezes when completing orders and getting promoted. Reduced the load from saving and strengthened protection against failed saves. When you continue, unshipped items go back to their original pallets, and you're told how many were recovered. Easier Fixed input carrying over after closing documents or menus. Moved the tablet higher and improved readability on documents, mail, and guide screens. Starting a new game now asks once more before deleting your save, and display setting changes and cancels are more reliable. Friendlier Carried items and the "in transit" notice show more accurate counts, and the shop shows how many points you still need. Tips no longer get pushed aside by other messages. Made it clear that wrongly placed items are returned automatically, with no penalty. Mistakes are on the house. Your next goal after a promotion is easier to spot, and a wrong password no longer wipes what you typed. Polished early item names, descriptions, and the guidebook acro...

Posts come from Steam's official announcements feed.

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