Recruit and train a team of DreamSpirits to fight battles automatically while the game runs minimally in the background, accumulating progress whether you're active or away. The lean desktop window design lets you check in casually without disrupting your workflow, making it ideal for players who want ongoing progression without demanding attention.
About this game
Build your party, automate your battles, and let your DreamSpirits adventure while you work, play, or relax. Keep the journey going in a small, always-on-top desktop window.
Players, last 55 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
1. Added the final Daydream difficulty, improved progression between difficulties after a first full clear, and completed Daydream boss-key icons and late-game key visuals. 2. Added level 120–150 and fixed level 150 equipment crafting bands. Adjusted late-tier sacrifice costs, with T13 costing 1 billion gold per use. 3. Fixed synergy-adjusted stat-stack caps and shared primary/secondary keyword rules so the intended bonuses apply correctly. 4. Healing-over-time no longer has a per-tick HP percentage cap. Kill gold varies slightly, and popups show the amount actually awarded. 5. Autosaves now write in the background, with local backups and recovery. Save failures offer a notice and retry, and quitting checks the save status. 6. If the current save and local backups are unusable, the game stops writing and exits with an error instead of overwriting them or reverting to an outdated migration backup. 7. Added gold overflow and large-balance save precision protection. Fixed retained battle references to reduce memory buildup across repeated stage changes. 8. Added click-mode settings for quick equipping and bag/warehouse transfers: off, single-click, or double-click. Sorting now groups matching equipment, Dreamspirit species, and item types more closely. 9. Improved Windows drag-release layouts, top-edge placement, and bottom-panel positioning. Improved true scaling on narrow screens, horizontal scrolling for oversized layouts, and comparison-card and action-notice placement. 10. Stat Details now show full names and values, with a downward scroll hint. Improved talent branch layouts and Simplified/Traditional Chinese Handbook explanations of stats, rarity, and summons. 11. Codex refreshes preserve scroll positions. Added separate Esc-close and Tab-toggle settings. Fixed tutorial right-click transfers, autofill, disappearing materials, and shortcut interruptions. 12. Integrated the Windows Steam compatibility launcher and corrected launch-argument forwarding to the game. ...
1. Added bag sorting, optional free slot arrangement, and a fixed first warehouse page. Fixed equipment retrieval, unequipping by dragging, and empty-slot compaction. 2. Added stat source and passive requirement details. Fixed initial stats panel layout and flickering after kills. 3. Added live skill cooldown indicators and cast animations. Clicking the large portrait now plays an attack animation and sounds, without affecting combat. 4. Fixed floating tooltips being clipped outside the desktop mini-window. 5. Improved item Codex layouts and long-text wrapping. Dreamspirit entries now display and sort by base rarity, keeping their positions stable after upgrades. 6. Corrected item sources and usage descriptions, with matching Handbook and tutorial updates. 7. Corrected some Dreamspirit passive assignments to match their damage-over-time, shield, healing, and summon effects. 8. Reduced the drop chance of Level Synchronizers.
1. Added a smooth font option in Settings; you can switch back to pixel fonts anytime. 2. Improved talent name layouts and fixed lock and keyword markers. 3. Improved auto-fill when switching to fusion, hatching, or another crafting source. Closing the workshop now clears staged inputs and releases reserved items. 4. Fixed repeated material clicks switching tabs or clearing crafting and alchemy inputs. 5. Improved Chinese text wrapping and unsocketing hints. 6. Added innate affix ranges and effect descriptions to the Handbook. 7. Fixed achievement checks, Demo save transfer, and Steam achievement syncing.
Posts come from Steam's official announcements feed.