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Mendicant Sea

Mendicant Sea

by BLYTHE

Price N/A
Avg Players 0
Released October 2026
2D3DAuto BattlerCasual
View on Steam ↗

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Build and manage a five-floor research facility housing 200 bizarre creatures, balancing their care against the inevitable containment breach. The game combines facility management with creature study and staff direction, culminating in tactical combat encounters where your manifested beings face off in one-on-one or three-on-three battles. Strategy enthusiasts who enjoy tycoon mechanics paired with direct combat will find a unique hybrid here.

About this game

Players, last 58 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Update 10/18/2026

20 days ago
Fixed: Turrets now aim at and track their targets on every pad. Autocannon, Minigun, Energy Lance and Biosprayer turn smoothly onto whatever they’re shooting instead of pointing the wrong way or jittering. (For real this time) Turret range and targeting now line up with where each turret actually sits in the yard. You may notice turrets covering different ground than before. Shots, beams and spray now come out of the barrel and hit what the turret is facing. Recoil animations now play properly on every shot (they were frozen before). Destroyed turrets now collapse into wrecks instead of standing there intact. Turret smoke no longer cuts holes in turrets or subjects behind it.

Minor Bug Fixes

23 days ago
The breach scene had some issues with turret tracking, and PTF targeting/pathing.

Posts come from Steam's official announcements feed.

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