Click or Wait
by Joachim Regel · Published by Joachim Regel Interactive
Media
Click or Wait strips away typical progression metrics in favor of watching a physics-driven contraption process items through seesaws and mills. You balance active clicking with passive automation, building the machine incrementally while choosing your own engagement level. Ideal for players who enjoy fiddling with systems rather than chasing numbers, with optional cooperative goals to coordinate with other players.
About this game
An idle and clicker game about a machine that is never finished. Build seesaws and mills and let items fall through them: every single piece with real physics. Decide for yourself whether you click, wait or let the machines work. Plus a Teamwork mode with a shared monthly goal.
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Posts come from Steam's official announcements feed.
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