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Kingdoms Of Marazia: Classic

Kingdoms Of Marazia: Classic

by Unknown

★ 71%
Price Free
Avg Players 0
Reviews 35
Released Aug 6, 2018
ActionCasualFree To PlayHex Grid
View on Steam ↗

What players are saying

▼ Not recommended 0 hrs
I really hate to give this game a bad review because I do see some love went into this and it could be a playable game... someday.

Well I went ahead and took the pluge to try it out. Sorry to say I ended up getting a refund because this is not a $20 game.

There are 4 buildings you can build (Town Hall, Barracks, Archer defense tower, farm), and only a few units (sword, archer, miner, famer and woodcutter).

Farmers build farms, builders build Town halls, barracks and archer towers. Just click on the builder and click on an empty hex and boom it's there instantly.

The gatherable resources are Food (grown in your farms), Iron (mined from mines that you have to find on the map and can't make yourself), and wood (from the few trees on the map that take about 3 seconds to chop down).

GamePlay:
Really, you can see everything this game has to offer within 3 minutes of first playing. You can chop trees, mine and build the things mentioned already.

If there were some sort of progression or goal this game might be worth playing but the only reason to expand or do anything is simply to get more iron and make more troops so you can get more iron and make more troops.

Some things that might make this game playable:
- More resource types ( rare resource types to fight over?)
- More structures
- Leader progression
- Specializations (tech tree, etc)
- More units

Hopefully someday I can give a positive review, but as of now this isn't a game, much less a $20 game. It's tech demo to use to pitch to publishers at best.
28 found helpful Steam ↗
▲ Recommended 102 hrs
At this moment I have played the game for 6 hours, before the two hours struck, I have to admit I was in doubt if I should keep the game, or refund it. I have decided to keep it, and I have decided to recommend the game. But with some reservations.

The game is played on a single map (divided by portals which you can freely move between). It is a pretty hardcore game, in which you can lose everything and can be forced to reset. In many ways making this a survival game. In this game you will be able to meet hundreds or even thousands of other players all trying to expend their empire.

This is personally something I love, no instance based RTS, but one massive world. Everyone connected to each other. For that reason alone, this game gets a massive plus, as there are very few games like this and even less that succeeded. It is a genre that needs to be tamed, as a true MMORTS is something I have been longing for for years.

The basics are there and they work. The pathfinding is not perfect, but your units do get from A to B. Building works correctly and your resource gathers work as they should.

There is however not much beyond this point. The amount of buildings, resources and troops is limited. When it comes to war, generally the player that is online the most wins, as he can gather more resources. The developers have mentioned that more resources are on the way and hopefully more unit and building variaty will be added as well.

The game is also lacking a real objective, as there is no way to 'win' the game. This might not be seen as a negative for everyone however, as some prefer the sandbox gametype.
8 found helpful Steam ↗
▲ Recommended 2 hrs
7 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Servers Returning + Playtest Announcement

101 days ago
Hello, it's been a while...I'll keep this short... Kingdoms of Marazia is coming back online. But before the game fully returns, I want to run a short playtest to gather feedback and make sure everything feels solid.This playtest is especially important because it’s not just a relaunch. it’s Kingdoms of Marazia: Classic running on the brand-new "engine" built for the next Kingdoms of Marazia game.🧪 Playtest Details📅 Date: Saturday, February 7th ⏰ Time: 12:00 PM – 8:00 PM (EST) 🖥️ OS Support: Windows, macOS, LinuxThere is a new mobile version of the game, but this playtest won't include mobile.The test will be relatively short and focused. The goal is to collect feedback, identify any rough edges, and make final adjustments before the game officially goes live again.⚙️ What’s New in This Build?This version represents a major technical and gameplay upgrade:New Engine Runs on the same engine as the upcoming next-gen Kingdoms of Marazia game.Updated & Improved UI Cleaner, clearer, and more readable.Reduced Maintenance Systems Automated map generation and a new season system that handles monthly game cycles automaticallyMassive Codebase Refactor Large-scale cleanup and restructuring for long-term stability. (Game is basically just a massive switch statement now)Fog of War Added Exploration actually matters!AI Factions Simple AI empires added to improve replayability, especially with low player counts.Completely Rewritten Pathfinding & Combat Movement and battles should feel far more natural and fluid.Major Performance Improvements Significant gains across the board (exact numbers still being tested).This is your chance to stress-test the game, give feedback, and generally just help shape both Classic and the next Kingdoms title before it releases. Join us on discord: https://discord.gg/YteuMZwwFD Thanks for sticking around, and I’m really excited to finally have something to show.

Kingdoms of Marazia Servers Closing

389 days ago
Kingdoms of Marazia Classic is coming to an end.. After years of updates, changes, and many many bugs.. we want to thank every one of you who stepped into the world of Marazia. You've really allowed a dream to become a reality. However it's time for something long over do so that we can focus on future projects.. maybe even a second game. The Kingdoms of Marazia servers will be closing down for good and the game will be removed from the steam store. The store listing will be removed immediately and then the server closure will happen at a later announced date. Thanks, The Kingdoms of Marazia Team

A Blank Canvas: The Great 2023 World Reset is Now Live!

1226 days ago
The Kingdoms of Marazia were bustling with activity as the citizens prepared for the monthly world reset. The great King Siedge had announced that at the stroke of midnight, the entire world would be reset, and all progress would be lost. As the clock ticked closer to midnight, the citizens frantically gathered their resources and tried to finish any last minute projects. The soldiers made sure to defend their kingdom's borders, knowing that with the reset, all territories would be up for grabs once again. As the final seconds ticked away, the people of Marazia held their breath. When the reset finally occurred, there was a loud rumble as the world was wiped clean. In the aftermath, the kingdom was a blank canvas, ready for the citizens to rebuild and start anew. The soldiers were already strategizing, planning their attacks on neighboring kingdoms in an attempt to expand their territory. As the sun rose on the new day, the people of Marazia were ready to start the new month and make their mark on the world once again. It is in-fact a new year, meaning new Kingdoms of Marazia updates and new plans for the future! First and foremost, going forward we will be doing a monthly world reset. Starting January 1st, the world of Marazia will reset on the first of every month, giving all players a fresh start and the opportunity to rebuild their kingdoms. (This also comes with monthly updates and balance changes!!) We have also made some changes to the gameplay mechanics of the game. Towers now have doubled attack range, giving you more options for building and defending your bases. The tree count in the world has been increased by 4 times the previous amount, providing more resources for you to use. But with that the cost of troops has been increased by almost 10x across the board. The goal is to give individual units more weight, and give death a real impact. The map has also been expanded, now being over 10 times larger than before. This should give more room to explore an...

Posts come from Steam's official announcements feed.

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