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Drakkar Crew

Drakkar Crew

by SiBear Games

★ 82%
Price $14.99
Avg Players 1
Reviews 175
Released Jun 28, 2024
2DActionAdventureBeat 'em up
View on Steam ↗

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Drakkr Crew casts you as a Viking captain managing a crew across an open sea map, blending side-scrolling combat with team progression and loot collection. You'll recruit warriors who level up and follow tactical commands during raids on enemy hideouts, though the combat loop relies heavily on cooldown-gated abilities. The premise and exploration appeal to those wanting a Viking adventure, though repetitive fighting and cooldown management may wear on players seeking more dynamic action options.

About this game

What players are saying

▲ Recommended 10 hrs
I don't know why this game isn't getting more attention. It's a solid side-scrolling brawler with a fun premise, an interesting map, and cool characters. There are definitely some early access rough edges, but I've been having a blast wandering the game's open world sea map, attacking raiders, and destroying raider hideouts.
27 found helpful Steam ↗
▼ Not recommended 17 hrs
Seems cool at first, but gets very repetitive and boring. Mashing the same basic attacks while waiting for abilities on cooldown that actually do something effective. Blocking is pointless, especially as the enemy group size scales up, and there's no parry. Maybe fewer big moves on cooldown and more moves the player can do without cooldown... I mean, there's already stamina to limit what the player can do in combat, why also introduce cooldown abilities? The jump is super floating and slow. It forces you into some repetitive minor running jumps and is only redeemed by an ability you get later.

Upgradeable equipment follows a very linear and boring 2-step process for every character's slot save for some special amulets. And even if there was more, where's the depth of game to match?

Commanding your squad seldom matters. Tell them to do their abilities, leave them on charge. Occasionally you'll have to tell them to hold because of traps that you'll have to navigate through, but there's no puzzle in that.

Enemies are pretty bog standard, and don't require much unique strategy until near the end of the game. then you'll start facing cheese like high damage projectiles that go through walls, bosses with constant knockdown attacks in a game with no knockdown recovery. Most big fights are just a "blow all cooldowns to start and then wack away at whatever's left standing. You'll just repeat that nearly all game. You're not really given any tools to deal with large numbers of enemies other than do a running or jumping cooldown ability.

Controls are sufficient, but movement doesn't feel that great. Running makes things tolerable, but stopping isn't snappy, you stumble step out of it thus and you have a few frames at the start before you get going. This limits the ways in which you can use run to get around for short distances. It's also more of a left-right run, you still move up-down pretty slow. Not novel, but also not a very good way to implement the running mechanic even if it is a bit conventional.

Adding the ability to navigate a ship around to your fight destination just doesn't contribute anything. You'll quickly learn that there's very little reason to engage ships in trade or attacks. You can navigate your ship around to salvage lost cargo, but that's just too little too late. At some point in the game, having the ability to boat around in this world just feels like a chore. The game is already very linear in its story, and the alternate "quests" just don't seem to do much. The narrative here isn't going to win any awards just as it wouldn't for any beat 'em up, but it seems like the game leans on its narrative and "open world" format to entice the player, but they both ring hollow and pointless in this style of game.

So a big no from me on the RPG elements, the story, and the open-world exploration, And combine that with middling combat, and you have a game that is easily out-shined by many of the beat 'em ups (2d and 3d) that are on steam already. This might be worth a play-through if you're someone who loves beat 'em ups of all kinds, but it'll be hard to overlook its many shortcomings.
14 found helpful Steam ↗
▲ Recommended 14 hrs
EA ARPG + crew mgmt + loot = An interesting Viking adventure with your team. They can level, skill up and use 3 commands to assist. Go on quests and explore settlements. Fighting is a bit tactical.

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14 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

☀️ Steam Summer Sale ☀️

30 days ago
The long-awaited Summer Sale has begun — the perfect chance to expand your collection of favorite games with great discounts!⚒️ Craft The World — 85% off⛵ Drakkar Crew — 75% offSet off on an adventure with dwarves — build, explore, and fight — or lead a Viking crew on epic sea voyages. Discounts are available for a limited time — don't miss out!

Update 1.3.3

30 days ago
Gameplay & BalanceFixed an issue that allowed selling items for more than their purchase price when the hero had a trader discount perk.Adjusted amulet bonuses and tiers.Fixed the behavior of an injured fighter when transitioning between locations.Fixed a bug causing double restoration of throwing weapons in the "Thor's Hammer Brigade" location.Fixed an issue with a message about receiving 0 hides in some locations.Fixed notification logic when collecting debris — contradictory messages will no longer appear.Fixed crashes that occurred during dialogues in certain languages.Fixed a blocked passage in the tutorial location.Added unique bosses to several locations.Fixed the display of buff effects above an unconscious warrior.Fixed the positioning of Boyko and the character — they now face each other.Fixed an issue where some figurines would grant hides when picked up.Fixed dynamic filtering of goods at merchant ships.Visual ImprovementsFixed frame rate drops after learning Emily's "Deep Breathing" skill.Added visual representation of battle aftermath (fires) in most locations.Fixed incorrect lighting changes (including those on Christmas trees).Fixed the campfire effect and improved campfire lighting across locations.Removed statues obstructing the view in the boss room of the "Windy Island Ruins" location.UI & ControlsChanged the display order of quest stages in the journal.Fixed an issue where a black window would appear instead of a unit in shops and taverns.Fixed incorrect text wrapping in the tutorial.

The Steam Winter Sale has begun!

214 days ago
The Steam Winter Sale has begun!We’re excited to share that two of our games are taking part in the Steam Winter Sale with record-breaking discounts:Drakkar Crew — 75% OFFAssemble a crew of fearless Vikings, set out on dangerous raids across frozen lands, take part in intense battles, and make tactical decisions. Every raid is a true test of endurance, courage, and your ability to lead the crew to victory. Craft The World — 85% OFFDive into a large-scale sandbox with strategy and survival elements: build your settlement, explore dungeons, fight monsters, and develop your own world.DLC discounts up to 60% OFF! Discounts like these are a rare chance to grab the games at their lowest prices and enjoy the winter holidays with your favorite hobby.The sale runs from December 19 to January 6 and is available only on Steam.Don’t miss out — grab the games at a great price!

Posts come from Steam's official announcements feed.

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