Discover a myriad of exotic species in this relaxing aquarium manager. Balance your resources and care for your fish to build the ultimate habitat.
What players are saying
▼ Not recommended1 hrs
I loved the idea of a real fish breeding aquarium simulator without the hassle of doing it for real (i own fish etc) it says its a simulator in the title but its not. Its a clicker and wait game so its very boring fast. If thats you thing buy it however it is not mine and im refunding it. Its not badly made game just not for me
This game is really basic, but to be honest its hard to find a fun game that has any kind of breeding in it. I finished unlocking all parts of the map in a day, completing all of the steam achievements gave it another day worth of content.
To be perfectly honest the game is to easy. Its easy to make money, you sell dying fish for big bucks. There is no limit on how many fish you can have in a tank except perhaps the limit of if your computer can keep up, and killing these fish requires a lot of effort even with me turning the temperature up, turning the oxygen down and not even feeding them they somehow lived from egg to adulthood. Different difficulty levels would make the game more challenging, if even basic genetics could be added it would be a dream.
v1.08 Tank panel update and more tweaks. Rework: Reworked the tank info panel, graphical and code rework. Added: Can now use the scroll wheel to zoom in the unlock tree. Fix: Fish displayed the wrong gender when in the vault. Fix: Fixed a bug not displaying Russian names in the list view. Fix: Fixed some shop tooltip text bugs. Rework: Game will switch to auto mode while in the unlock tree. (Fish wont age your browsing the unlock tree) Fix: Fixed some translation texts in the unlock tree. Fix: Fixed item slot minimizing when opening the unlock tree
v1.07 Auto/Idle Feature: Added auto mode, Fish wont age or require feeding. But will still swim and interact. (The auto button is located near the time controls) Added: I've support for some different aspect ratios (will require feedback as difficult to fully test) Fix: Fish now show actual space used in the shop Optimization: A lot of work has gone in behind the code to increase performance and remove performance spikes. Fix: When deleting tank objects the menu stays open. Rework: Rework tank decorations, looking to simplify adding future additions! The old system was quite convoluted and made adding content more difficult than it needs to be! Rework: Re build the vault panel with new Ui and code. Added: The fishes sex to the vault items. Fix: Fixed a bug with using the vault that would break the game. Fix: Power usage wasn't translated. Fix: Tooltip would go off screen in the unlock tree. Added: the ability to click unlock instead of holding. Rework: Rework the unlock tooltips increase scaling to help with some translations issues. Fix: Wrong text on object deletion! Fix: some translation issues on list headings! Fix: Saving and loading eggs added! Fix: Dead plants wasn't saving, causing confusion for players when plants where disappearing!
v1.06 Power Update Rework: Large scale refactor of the games code / architecture. (Reworking old code and centralising assets/data to help with future content updates.) Rework: UI updated the shop panel, will be working on other panels in future to match the new designs. Added: Power panel and costs with a light timer and power usages. Rework: tutorial restructure and added the option to skip. (again looking to clean up old code/structure to help future patches). Rework: Tweaked fish sell price and unlock costs. (Looking at slowly tweaking the games difficulty.)
Posts come from Steam's official announcements feed.