X-POINT
by Unknown
★ 82%
Price
$19.99
Avg Players
0
Reviews
40
Released
Feb 26, 2019
ActionAction RTSAdventureCo-op
What players are saying
▲ Recommended
0 hrs
Very cool game; Please dont give up on this one. I just started playing the game and still on tutorial because the accent and the text mangled together with "Russian" language is kinda rough for me, but tutorial is complete and robust. Lots to do and it's a great game that feels a little like Arma. I recommend
▼ Not recommended
0 hrs
Not even what I would consider as "ready for early access". Tutorial? In English? Without it sounding like a Commisar is screaming in your ear with a megaphone? I gave it 30 mins and still couldn't figure out what to do. The 1st game of my 290 games on Steam to leave me saying "WTF?" I can't believe Steam released this, even in Early Access. Bottom line-Refund requested.
▲ Recommended
0 hrs
What can I say, old-school game's is back! Real Old-school and RTS fans, that miss allot for the first 3d wargames from 1990's and 2000's , will definetly like it :)
Reviews are by Steam users, hosted on Steam.
Latest updates
Hello everyone! I’ve been a bit under the weather lately (for almost a month, actually), so this update isn’t as massive as I originally planned. HOWEVER, it still includes several important and even global changes that significantly affect gameplay.One of the major global changes is a complete overhaul of engagement range logic for all APCs and IFVs. From now on, they will begin firing at a distance of around 2 kilometers. This is roughly 250-500 meters farther than the engagement range of main battle tanks, allowing these vehicles to be more effective on the battlefield while compensating for their comparatively weaker armor and survivability.Another significant improvement comes in the form of a reworked repair vehicle system. Repair units have been upgraded and now allow players to restore destroyed helicopters, opening up new tactical possibilities and giving more value to recovery and support roles during prolonged engagements.In addition, all helicopter-mounted cannons have been carefully rebalanced in terms of damage output. This change aims to improve overall combat balance and make helicopter engagements feel more consistent and impactful.The unit “Nova” has received a mobility enhancement, with an increased jump height, allowing for better maneuverability and new tactical options in certain scenarios.We’ve also fixed issues related to main menu background variants. Specifically, the “Dark” theme and the destroyed city scene now properly respond to in-game graphics settings, ensuring a smoother and more consistent user experience.As for new content, we’re introducing a brand-new unit: the “Arkan” armored vehicle. This is a heavy reconnaissance vehicle designed for frontline scouting. It also features a functional vehicle lighting system, adding an extra layer of visual realism. Another new addition is the “Monolith” AEW aircraft (Airborne Early Warning), inspired by a replica of the Il-86 platform. This unit is designed to enhance battlefield awareness and...
- new unit laser defensive turret - new unit defensive air defense turret - a new hexopod unit for the Cult and a change in characteristics for the Kodiak unit for the Cult - new mission in the story (testing) completion of the Attica cycle- fixed laser charging effects- fixed animation of turbines on the Omicron aircraft- simplified Zodiac mission (story)- fixed the orientation of buildings when they are created on the map
Posts come from Steam's official announcements feed.