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Click Legends

Click Legends

by Mad Labyrinth Studios LLC

Price $2.99
Avg Players 0
Released May 29, 2019
AdventureAuto BattlerCasualClicker
View on Steam ↗

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Click Legends combines hero management with incremental progression, asking you to level up and equip a team of champions to grind through enemy encounters. The core loop involves clicking to deal damage, upgrading heroes, and acquiring gear to unlock new content. Players expecting the satisfying reward loops typical of the genre may find the progression feels slow and repetitive compared to free alternatives.

About this game

What players are saying

▼ Not recommended 2 hrs
I wanted to give this one a try since it was on sale
and I've had my fair share of fun with their other clicker/idle game.
However, this one is just... extremely boring.
Idle games are called that for a reason, but people usually still manage to make them feel
fun or at least rewarding/fullfilling.
This game does neither of those things.
Can't recommend it, like, at all.
14 found helpful Steam ↗
▼ Not recommended 18 hrs
Recommended : Highly not, run you fools


Why ?

- Boring, boring, boring, boring, boring ---> repeat 1st boring
- Repeatitive as Hell
- No fun to play it
- Slow progression no matter what you do to change that
- Many similar games for free on Steam


And far to be more fun as this similar Free to Play :

https://store.steampowered.com/app/625860/God_Awefull_Clicker/

So why to pay for that ? Save your precious time & money.

That's all.
13 found helpful Steam ↗
▲ Recommended 0 hrs
I thought it said CUCK LEGENDS.
11 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

[PATCH] v1.0.3 - 6/16/19

2557 days ago
v1.0.3 6/16/2019 4:15 PM EST -Increase Soul Stone drop scaling. ----We decided we wanted you to be able to utilize the Soul Cache Skills more so we've changed the scaling on the soul stones to let you. -Collection Bonus total can now be seen in the Stats Page -Updated the Soul Cache tooltip for the magnet to make it more clear -Updated Bloodstone tooltip to be more clear -Fixed a bug with rebirthing occasionally restricting soul stone gains to 0 for that rebirth. -Various bugs and balance changes.

[PATCH] v1.0.2

2564 days ago
v1.0.2 6/9/2019 7:30 PM EST -SKILLS/MANA balancing. We changed the way the mana/skills balance a bit to keep you in a tighter progression. You shouldn't see as wild of differences in your rebirths now. -AUTO-LEVELER: An auto-leveler has been added to the game. You unlock this after beating STAGE 500. It will level your lowest level heroes for 5 minutes base with a 15 minute cooldown. You can increase the timer by pushing your max Stage. For every 100 stages past 500 (max) that you reach (ie 600,700) you can increase the timer that it'll be active for by another 5 minutes. Everyone's timer will start at 5 minutes the first time you unlock it and then will scale to match your max path. --------Also worth mentioning the auto-leveler won't spend below the bloodstones you need in order to rebirth. -Golden Chests now drop the appropriate amount of Gold -Hard Resetting will now reset the reroll cost correctly -The lvl 10 tooltip for hero skills will now display correctly (it wasn't display until you reached level 10) -Fixed an issue with the starting path skill causing a bug if you had it too high. -Various bugs and balance fixes.

[PATCH] v1.0.1 - 5/30/2019

2574 days ago
v1.0.1 5/30/2019 4:00 PM EST -Fullscreen/Window toggle has been added to the options window -Music/Sound sliders no longer turn off automatically the first time you open the options window. -Fixed a bug that would occasionally make you restart with some gold from your previous run -Fixed a bug that would cause your Trophies DPS bonuses to not function correctly. -Increased satchel auto-open timer to 5 minutes (up from 1 minute)

Posts come from Steam's official announcements feed.

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