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Progress Game

Progress Game

by Grinning Games

★ 92%
Price Free
Avg Players 0
Reviews 339
Released Aug 14, 2020
2DCasualCharacter CustomizationDemons
View on Steam ↗

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About this game

What players are saying

▲ Recommended 2 hrs
after you 100% the game (which can take up to 90-110 minutes if you're playing perfectly) it just turns into an empty shell with nothing to find, not rewarding.. Maybe it's how we got there that mattered.

fun and neat game try it if you have some free time.
22 found helpful Steam ↗
▲ Recommended 31 hrs
Pretty Fun Progression Game but lacks some elements such as an online leaderboard "as to be expected" but overall fun little game to leave on in the background. To the developers I know the game is really new but if possible could there be a crit system and possibly a prestige system if so that would be amazing.
15 found helpful Steam ↗
▲ Recommended 38 hrs
As of writing this review I am level 842 and have played for ~38.2 hours.

Progress game is a game about.. Well, progressing. You kill enemies to craft better gear so that you can kill even stronger enemies. You get points which you use to update various different stats & much more. There's currently 7 different zones to explore and conquer.

You can play through the "main game" in about 2-6 hours but if you still desire more there's a zone with infinite amount of enemies for you to slay!

You might think Progress Game lacks content, but you have to remember there's only 1 developer working on it, and for free!

I rate this game 9.5/10
8 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

0.10 - State of Development #3

210 days ago
Hey everyone, sorry for no new Infos until now: I hit a bit of a bump in the road, due to some health related and IRL stuff. Also had a bit of a burnout on the project, so im currently taking a bit of a break with developing the game. The way that development went was very stressful and unproductive (which is a great combo for motivation). But i wanted to assure you that i still want and yearn for the release of 0.10. The scope was initially very huge and im trying to manage this to be able to deliver something meaningful and fun, that would make it worth to replay the existing parts and have a bit more indepth endgame. Im currently a bit out of loop, so im writing this mostly to tell you guys, im alive and im still working on the next version. But good thing i never took any money for the game, so it remained a passion project and you guys might not feel any frustrations outside of not getting a new version yet. For anyone reading this: Thank you for still giving attention to the game and all your kind words. I really appreciate you and hope you are doing well/getting better! I will update you guys when there is something more concrete around the corner and will be posting more regular status updates on discord as always. Im truly grateful! Keep it up!

v0.09.2.0.c4 - Hotfix for Dagger Stab Skill Crit

344 days ago
As pointed out by a player on steam, the Dagger Stab Skill Crit functionality didnt work as intended and the player actually dealt less damage when dealing a critical hit. I was able to reproduce, locate and fix the error. Also fixed an error in the damage display at the top, showing double of the actual damage of the weapon. Im working on and making progress on 0.10. The scope might become a bit smaller than initially thought, but i feel like i finally have a much more well defined and more achievable scope for 0.10 I hope you are all doing well/getting better. Keep it up.

v0.09.2.c3 Hotfix

446 days ago
Fixed Spells not being draggable into auto-caster slots from the spell-book

Posts come from Steam's official announcements feed.

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