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Fly Corp

Fly Corp

by KishMish Games

Rating
85%
Price
$14.99
Average Players
93
Reviews
3,315
Released
May 18, 2023
Building Casual Idler Indie Jet Management Minimalist Puzzle Simulation Strategy Time Management Transportation
View on Steam

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About This Game

Develop your own transport network in different regions and cities: open new routes, buy and upgrade new planes, and increase airport capacity!

What players are saying

▲ Recommended 9 hrs on record

This is a really nice little time waster, basically the Mini Motorways of the skies. Really like this a lot, it tickles both my problem solving and air travel fancies. My only main gripes are: * The world map does not wrap around (so to fly from US Westcoast to Japan you need to go across Europe, you cannot cut across the Pacific); * There is currently no way to visualize passenger flows. It would be great to be able to select two airports on the map and see the path that passengers will take. Also it would be helpful if there was some sort of information in the game that lets players know exactly how passengers will calculate which route they take. Is it the geographically shortest? Is it the one with fewest "hops" in between? Is it the "fastest" route (slow plane on short path vs. faster planes on longer path)? What happens if there are two equally "good" routes? Edit: Oh yeah, PLEASE add a pause mode that lets me do things while the game is paused and doesn't force the menu to pop up. When things get super busy it is necessary to have extra time to micro your airports and as of now that is not possible.

121 found this helpful Read on Steam →
▼ Not Recommended 16 hrs on record

The game itself is fantastic. However, once you pass the 50% mark the game becomes extremely laggy, its really bad due to how many airports/planes are connected. It becomes unplayable. If this is fixed, then I will change my review.

79 found this helpful Read on Steam →
▲ Recommended 9 hrs on record

Fun game. Needs some work, but lots of potential! Game wishlist: - a pause button like in mini metro or mini motorways to help sort out problems. This is especially helpful in large maps (e.g. Russia scenario) when you might have 2 or 3 airports reach capacity at the same time. - Ability to launch planes from the other end of the route - Ability to upgrade planes before they leave the airport for the first time - More game statistics, like top origins and destinations for a city over a time period (last week, month, all-time etc.) Excited to see where this project goes! 7/10

44 found this helpful Read on Steam →

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