Fly Corp puts you in charge of building and managing an airline network across real-world regions, connecting cities with routes while upgrading planes and airport capacity. The core appeal is spatial puzzle-solving as you optimize flight paths and infrastructure to grow your operation. It's ideal for fans of logistical management games like Mini Motorways who want to apply that same strategic thinking to aviation.
About this game
Develop your own transport network in different regions and cities: open new routes, buy and upgrade new planes, and increase airport capacity!
What players are saying
▲ Recommended9 hrs
This is a really nice little time waster, basically the Mini Motorways of the skies. Really like this a lot, it tickles both my problem solving and air travel fancies. My only main gripes are:
* The world map does not wrap around (so to fly from US Westcoast to Japan you need to go across Europe, you cannot cut across the Pacific); * There is currently no way to visualize passenger flows. It would be great to be able to select two airports on the map and see the path that passengers will take.
Also it would be helpful if there was some sort of information in the game that lets players know exactly how passengers will calculate which route they take. Is it the geographically shortest? Is it the one with fewest "hops" in between? Is it the "fastest" route (slow plane on short path vs. faster planes on longer path)? What happens if there are two equally "good" routes?
Edit: Oh yeah, PLEASE add a pause mode that lets me do things while the game is paused and doesn't force the menu to pop up. When things get super busy it is necessary to have extra time to micro your airports and as of now that is not possible.
Please note this game CANNOT be played if your steam name is only 2 digits. I am not making that up. The developers cannot be bothered to fix the issue, so you if you have a 2 letter steam name, you will have to change it to something longer to play the game. They should include this note when you purchase it so you are not spending an hour updating your drivers thinking its a graphics card issue. They mention it hidden deep in the discussion page. They don't even pin it when a simple search would show there are many other players out there with the same issue.
It’s our new game about mining resources and delivering them to factories!The latest game in our series of minimalist strategy titles, Deep Corp, is now available in Early Access! In some ways, it’s the spiritual successor to Fly Corp.The action takes place in the late Wild West era. You play as the owner of a mining company and the state’s new governor.The game is divided into two levels. The first, underground level involves searching for and mining resources.On the second level, the global map, you organize production at factories, deliver resources to them, and complete tasks to upgrade cities and other important state facilities. And this second level is very reminiscent of Fly Corp. Of course, there are some important differences, but the spirit of its predecessor is visible.We think fans of Fly Corp will love this game. Give it a try and share your thoughts - we really want to hear what you think of our work!
We’re a little late in announcing it, but we’ve released a new game update. It fixes known issues. Changelog: - Updated daily scenarios #42, 53, 63, 72, and 75, which players had reported issues with; - Fixed a critical bug causing the game to freeze in the Delivery DLC; - Fixed a bug that caused issues with player interaction with the UI while the game was paused; - Fixed a bug in the Delivery DLC that prevented a competitor’s warehouse from being fully dismantled during an event where one of the destination warehouses was blocked; - Fixed a bug that could break automatic aircraft routing on a route after a warehouse block event; - Fixed a bug where the route’s end point could be visually set next to a warehouse instead of on it; - Fixed a bug where the warehouse pop-up would flash when hovering over the name of another warehouse; - Added the following languages to the Delivery DLC: Arabic, Korean, Portuguese (Portugal), Spanish (Latin America), Turkish, Vietnamese, Japanese; - Fixed an issue where it was possible to switch to windowed mode from the Delivery DLC settings; - The Syrian city of An-Nabek has been renamed to Al-Haditha and moved to its correct location; - Cities with zero population now have a population of 50 to prevent an error when placing a warehouse near such cities. Do you like the update? Please let us know your feedback about it. It's important for us to hear your opinion! You can participate in discussions about game updates on our Discord server: https://discord.gg/9eHyYap
The biggest new feature in this latest game update is the addition of competitor warehouses in the Delivery DLC. Every 10 minutes, a warehouse belonging to a bankrupt parcel delivery company will appear at random locations. Your task is to send all the packages left in the warehouse within 5 minutes. In other words, packages in these warehouses are generated only when the warehouse appears, and no new ones appear. If you manage to clear the warehouse, you’ll receive a generous reward and refund for all routes and planes connected to that warehouse. However, keep in mind that there are quite a lot of packages, and they create an additional load on your network. Is it worth taking the risk for the sake of an extra reward? It’s up to you! Also in this update: - Fixed the total number of territories displayed on the game statistics screen. It is now 201 everywhere - French Guiana now unlocks with a city - its administrative center - Added the “completed without saves” bonus to the statistics screen if the player only saved but did not load that game - Fixed a bug where exiting ladder mode in the American Dream DLC would take you to the ladder mode screen of the main game - Fixed a bug where the “completed” marker for a scenario would disappear after switching between scenario pages - Fixed several interface bugs in the Delivery DLC - Fixed a bug in the Delivery DLC where the construction mode would open when clicking the speed-up button while the route construction window was open - Fixed a bug in the Delivery DLC that caused an event result to trigger even if the game was paused - Fixed a bug in the Delivery DLC where the game could be resumed from pause in construction mode - The Delivery DLC save files now store the next two countries that are due to appear as destinations (similar to how it works in the main game)Do you like the update? Please let us know your feedback about it. It's important for us to hear your opinion! You can participate in discussions about gam...
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