Malmyr
by Unknown
Price
$14.99
Avg Players
0
Released
Dec 21, 2020
AutomationBuildingCity BuilderClicker
What players are saying
▲ Recommended
9 hrs
Malmyr is THE game you've been waiting for a long time! What a pleasant surprise!
Malmyr is the perfect mix of real-time strategy and puzzle game. Because in Malmyr building your city is not made as easy as in other building games. Instead, you have to ensure an always sufficient flow of raw materials through increasingly complex road systems. but malmyr always remains clear, fair and, above all, relaxing. Relaxation is the perfect word to describe malmyr. You have no time pressure, you can correct mistakes at any time without losing your progress.
In addition to the timeless look and the excellent sound design, a lovingly written, entertaining story awaits you that will guide you through the game. What is special about Malmyr, besides the freeplay, is the campaign! Here you will be guided step by step through the basics of the game and gradually get to know the history and world of Malmyr.
I haven't played anything like it before and I can only recommend Malmyr to everyone.
...what are you waiting for? stop reading and start playing!
▲ Recommended
2 hrs
Building resource automation sim + zen music and graphics + challenging = Atmospheric Factorio like building. Plan and grow your city. Figure out the logistics of resources to the right buildings.
Follow our curator for similar games
https://store.steampowered.com/curator/35180752-3-point-play/
▲ Recommended
3 hrs
fun game! nice balance of relaxing gameplay with some puzzle challenge and light supply chain management.
Reviews are by Steam users, hosted on Steam.
Latest updates
Hello there! After months of feedback collecting, ux improving and feature implementing we are finished with the comprehensive Malmyr - Runemagic 2.0 update. Thank you for sticking with us and welcome to the new players! Don't hesitate to contact us on Discord (https://discord.com/invite/7MYwmxp) or Steam's Malmyr discussion forums. Let's dive into the Changes: Runemagic Added 18 runewords. Runewords are combinations of three runes triggering a special powerful effect. Examples: Foundries produce 4 times the amount of resources, but have a 1% chance to explode. Houses have double the capacity for workers. Clicks on buildings are repeated two additional times. Added a list of available runewords to the ingame wiki. Added rune "gambling". During missions, you now can convert your coins into random runes, with the result depending on the mission you are in. Added rune dropping on buildings. Dropping a rune on a building that has space for resources, will create new resources in its stockpile, depending on the rune consumed. Added an effect to the ruin when activating a runeword. Improved the ruin UI, so that it is easier to see, how to activate a runeword. Removed the sub game for upgrading runes between missions. You now just select three runes and upgrade them by clicking the button. General Major Changes Added localizations to Russian, French and German. Reworked router roads. It is now possible to route any combination of resources to the four directions, instead of only one resource. Reworked stockpile capacity concept for buildings. You can now store each resource in a building with the capacity counting for each individual resource. Originally each resource stack was counted towards a total capacity. This means, that buildings can no longer "clog up" with one resource, even if other missing resources could be delivered. Added highlighting line when selecting a building, showing all roads and buildings that are connected to the selected building. Added a speed-up...
On Saturday, 30.10 the Malmyr - Runemagic 2.0 update is ready and will be published. Over the last year we have invested many hours in collecting feedback from the forums, the Discord and from content creators. All the improvements you see in Malmyr 2.0 have only been possible because of you: Thank you! Runemagic We wanted to make the update even more interesting and provide you with new content. Since the rune system was neglected by many, we decided to expand it and to increase the general power level of the runes. For this purpose, we have implemented 18 strong and unique rune words (combinations of three runes each). In addition, it is now possible to easily create resources in stockpiles with runes. We hope that the rune words are not too powerful 😅 you tell us. Localization Another big point for many was that they would like to play Malmyr in their own language. After we first wanted to implement this with AI translations, it turned out relatively quickly that this translation does not meet our quality standards. So, we decided to spend money and have the game professionally translated into French and Russian - and of course we did the German translation ourselves. We decided on these languages because we believe that they at least give us a chance to reach the break-even point in a timely manner. Gameplay and UX improvements In the past, there was always questioning feedback about the basic gameplay and difficulties in understanding it. We were able to solve many of these by improving the UI and providing more detailed explanations, but not everything. For this patch we have now approached the problem from the other side. For example: We questioned whether the current solution of stockpiling resources really adds value. Until now, a smelter could "run full" of wood and the player had to manually dispose of the wood so that ore could be delivered to the building again. In Rune Magic 2.0, the capacity of the buildings applies per resource, so that the course of...
Hey there! Beta 5 is the latest (and most likely last) beta before the full release of the Runemagic 2.0 update. You can access it now on the experimental branch. We finally finished the localization for French and Russian. In addition to that we further improved the game in general. Beta Testers wanted! As we approach the release, we will need more testers. Please consider to switch your game over to the experimental branch (found in the game options of Malmyr) and give the beta a ride! We will have news on the release date and a new trailer ready very soon! Thank you for staying with us and please stay healthy! {STEAM_CLAN_IMAGE}/39099203/de2457ee0db121a2048464a5f685a52e931d0121.jpg
Posts come from Steam's official announcements feed.