Boom is a logic puzzle game that strips away guesswork by establishing clear rule-based connections between elements. Players work through increasingly complex levels featuring wireless mechanics and color-coded systems, though the game's tutorial leaves some mechanics unexplained. Best suited for puzzle enthusiasts who enjoy methodical problem-solving in a low-stress setting.
About this game
Boom is a logic puzzle game with a relaxing atmosphere, which builds clear links,An exciting new twist on a classic game without the element of guesswork!
What players are saying
▼ Not recommended1 hrs
This is a decent game, marred by its inability to explain things to you. Even after having finished the entire game, I still don't quite get the wireless mechanic, the red/green wireless (which is most prominent at about the later 1/3 of the game).
This game is digestible enough, but could do more with some explanation of what is going on. In addition, I have finished levels that introduces new blocks, WITHOUT using said new blocks. Integrating the tutorial/explanation for a new block is OK, but you need to do 2 things: 1. The level must be impossible to be finished without using new blocks, and 2. Explain the dang new block. Also, why does finishing level number N unlocks both level N+1 (next level) and level N+2 (supposed to be locked)? Confusing level choices. Also, the loop block can appear on the loading screen for a brief second whenever you finish a level with a loop active. Also, the main block can overlap the red/green, making it borderline impossible to determine unless restarted multiple times.
Right now, I will not recommend this game because of its confusion, though I will reiterate that this game is decent.
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Due to code design issues, it may cause errors in level progress saving. The storage order is modified to ensure that the previous progress will be saved every time a new level is loaded.
Some optimizations have been made to the transition of the game interface Updated the visual performance of the selection interface Updated the visual performance of some items in the game to make it easier for you to distinguish Fixed some game defects
Optimized the style of the clear item icon to facilitate the identification of the clear range of the clear item Updated the bug that the sound effect will not play normally Updated the use icons of ground detonation items that players can use to make it easier for players to identify
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