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Fast Food Manager

Fast Food Manager

by Cyber Eye · Published by UMKA Games

★ 69%
Price $14.99
Avg Players 0
Reviews 264
Released Apr 16, 2021
CasualCookingCraftingEconomy
View on Steam ↗

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Fast Food Manager tasks you with building a food service empire from a humble coffee stand, managing inventory, recipes, and customer satisfaction as you expand. The game features a business sim loop centered on experimentation and profit optimization, though player reports indicate significant technical issues and dated design choices that may frustrate those seeking a polished experience.

About this game

What players are saying

▼ Not recommended 2 hrs
This game is incredibly full of bugs. For being a full release game that spent considerable time in Early Access, I had higher expectations that the game would at least be playable, if not fully flushed out and immaculate. However this title contains a litany of small bugs and even some larger "game breaking" bugs. And to top it off the content shown in the ad video on steam is not actually in the game! For a title claiming "full release" I find that an abhorrent business practice and unacceptable as a game. I'm guessing the base game content will be sold to me later in DLC. That had better not be the case.

Some of the problems that need to be fixed to make this game playable and enjoyable.

- No way to tell which customer placed which order if the customer has the same appearance as another customer. Since there are only like 8 different character models, you find very quickly you have the same two white dudes wearing the same hat that both ordered different things. Serve the wrong item to the wrong one and your item disappears with no feedback. Start over and hope you have enough time before the customer leaves. Chances are, you don't. Wait, which one wanted coffee black again? oh god...

- Colors of the condiment bottles in the orders are different from the actual color of the condiment bottles. This makes it almost impossible to tell which condiment a customer has ordered, leading to many orders being thrown away.

- Customers teleport in and out of nowhere. All the foot traffic walking down the street and none of it matters. Your customers don't walk up to a table and sit down. They just magically appear in the seat. And when they are done, they leave the same way they came.

- The early game before you start selling coffee has you clean up trash, as if to say trash clean up is going to be something you get to do in the game. However customers are perfectly clean, never leaving even a single crumb of food. They are such immaculate eaters you don't even need to wipe down a table. Ever. This game has no tutorial except to teach you how to clean up trash, which doesn't exist as a game mechanic outside of the tutorial. This is one of those examples of things that just shouldn't be happening in a full release game that went through an entire early access release and development cycle.

- Performance issues. With an RTX 2080 TI and an i9 i cant run the game maxed out. I have to turn several options down. You would think I had GTA V running with 25+ graphics enhancement mods with the 5FPS I was getting on first launch.

- Food expires mere seconds after cooking it. While I was adding ketchup to a hot dog, the other hot dog on the grill went rotten in those 5 seconds. Believe me, i've eaten plenty of fast food hot dogs in my life, many of them were probably cooked hours before I came around. There is no need to be so strict about this mechanic. Also this game mechanic means it is impossible to prepare food ahead of time, which is something fast food restaurants in real life spend a considerable amount of time doing. Managers have to anticipate rushes and order their staff to get certain items prepared in advance. Since this game is literally named fast food manager, this should be a core element of the game.
18 found helpful Steam ↗
▼ Not recommended 1 hrs
Wow where to start? Feels like a game made 15 years ago. There is hardly any tutorial, I figured out what to do by myself in time. You have to constantly run to the store to pick up supplies too. Can't you just like order them on your phone or something? You start off by making just coffee and if you get it wrong the customer just throws it away. I just got bored with it. Yes I know it's early access and just been released, but it's going to need a lot of work in my opinion. Had to request a refund and thumbs down unfortunately. Hope the game develops and gets better in time.
13 found helpful Steam ↗
▼ Not recommended 2 hrs
this game is so buggy. i never played something as buggy as this one. i played many buggy simulator games before but this one is the heaviest. although it has bigger potential than others. sadly its also pricey for its current state. also the game seems to be developed by a solo ukranian dev, sadly i assume hes not going to fix so many bugs at the moment regarding his obvious situation. you gonna have to wait a little longer. probably next year. ill turn my review positive once the game is in a ready state
10 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Patch v1.0.7

249 days ago
What’s New in This UpdateA major content and quality update that brings new depth, polish, and smoother gameplay experience. Here’s what’s new and improved:Player Apartment ReworkThe player’s apartment has been completely reworked — with expanded customization options and a variety of new interior items.Added the ability to paint walls with a predefined texture — personalize your space with a refreshed look.Introduced light switch mechanics — you can now manually turn lights on and off for a more realistic feel.The door system has been redesigned with smoother animations and improved opening/closing transitions.City & Environment ImprovementsCity visuals and surrounding areas have been updated and optimized for better performance and smoother gameplay.City colliders have been optimized to reduce frame drops and improve overall performance.Improved and stabilized location transitions — smoother scene loading and reduced stutter.Added mystery hints scattered around the city, helping players solve the new puzzle tied to a unique achievement.System & Gameplay UpdatesImproved save/load stability and fixed several issues related to saving.Fixed bugs related to objects with active physics.Added code panel mechanics — a new interactive element directly tied to unlocking and progressing through a new achievement chain.Introduced a set of new achievements to discover and complete.Visuals & PerformanceEnhanced TV visuals — now featuring an active video feed for more immersion.Overall code optimization for improved stability and performance.Bug FixesNumerous minor fixes and polish across various systems and locations.

Special offer! Discount -33%

1044 days ago
If you or your friends haven't played Fast Food Manager yet, now is the time! A 33% discount will allow you to purchase the game both for yourself and for your friends! Create a network of street food stalls from scratch! Climb step by step, buying one point after another! Become the best in your business and the most successful in this city! Fast Food Manager is a great gift for anyone who loves the Resource Management Simulation and Meal Creation genre. Don't miss the 33% discount! The promotion is limited!

Patch v1.0.6

1320 days ago
Bugs fixed: - Fixed bug with teleport using grill press - Fixed a bug with a negative value of the current expiration date and temperature for the food holder - Fixed a bug where the visualization of products added to the food holder did not appear - Fixed bug of changing the number of products in the food holder after saving / loading Changes in mechanics: - Changed card cost calculations for playing Blackjack. Now Jack, Queen and King have a face value of 10, instead of 2, 3, 4 respectively

Posts come from Steam's official announcements feed.

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