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Moviehouse – The Film Studio Tycoon

Moviehouse – The Film Studio Tycoon

by Odyssey Studios · Published by Assemble Entertainment

Price $10.99
Avg Players 0
Released Apr 5, 2023
CartoonyCasualClickerImmersive Sim
View on Steam ↗

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Moviehouse tasks you with building a film studio empire through resource management and production decisions. The core loop centers on clicking to generate income, upgrading facilities, and managing your filmmaking operation, though reviews suggest the experience feels stripped-down and the interface lacks clarity. It's aimed at players who enjoy minimal idle mechanics and don't expect depth comparable to classic studio sims like The Movies.

About this game

What players are saying

▼ Not recommended 1 hrs
For those of you looking for a remake of "The Movies" do not bother, this is as far from that Epic game as is humanly possible. otherwise its a cheap click, rinse and repeat game which isnt going to blow your socks off but isnt too bad. the UI is very VERY vague, you do have to work things out for yourself. I cant give this a positive review as it comes across as a cheaply made, dev game. If you are looking for something to fill the void of "The Movies" id suggest actually looking online and downloading the game. Go via google and there you will find links to do that, I have and "The Movies" still holds up better than 99% of games than have come after.....
106 found helpful Steam ↗
▼ Not recommended 0 hrs
I see all these positive reviews for the game here on steam and all I can think about is either they just don't understand the point of these reviews, or they got the game for free, or they just don't care enough.

How does this game get a positive review? It's awful. The gameplay is supposed to be point and click but allow me to tell you the majority of gameplay here. You click two buttons, type a name of a movie, then spend 10 minutes watching loading screens as they "make" the movie.

Then you do it again and again and again. Sound fun? Nope! You don't even get to see anything cool going on. The coolest thing it has going for it is the poster of your movie if/when you get it sold to a major movie production company. Otherwise it's boring as hell and btw I LOVED gamedev tycoon, so this is not about me not liking or understand what kinda game this even. Despite knowing, I still was bored.

Plus the gameplay is super choppy and glitchy that it was making me actual nautious. I just couldn't play it anymore and had to quit.

With the tutorial being very random and vague I had no idea what I was doing the whole time. The U.I. is awfully organized and makes it hard to just click on your employees to produce more of hte movie because of how close together and confusing everything is.

The only thing this game has going for it is its price and it's idea. EVerything else about it's execution is just awful.
If you'd like a more in depth look with gameplay then please check out the video on my youtube channel (link below).

But othewise, thanks for reading and I hope I managed to help some of you out there to spend your money wisely.

https://www.youtube.com/watch?v=LQUfO4C9Hfc



EDIT:
Special Thanks to the devs who responded to my review. It's greatly appreciated and shows they care. As for what they said:
1. Zooming in to the writers trailer it doesn't load in all the way.
2. The U.I. needs to be widened its too hard to click on my producer's check mark with the quests there.
3. Whenever opening a new screen, either to name a movie, sell it to a producers etc. The game slows down exponentially and it feels choppy like a framerate drop.
4. The tutorial didn't tell me anything about what to do with a finished movie. Or how to hire new people.
5. There is no notification when a movie is sold, the money coming in, or for how long.

Here's a big tip Devs. Go check out the game called GameDev Tycoon. Don't take their idea, however, use their model to help improve your own. It might give you some ideas on how you can make your game a bit more engaging.

Again, super big thanks to the devs for reaching out :)
105 found helpful Steam ↗
▲ Recommended 2 hrs
For those hoping it is like The Movies, it is nothing like The Movies so that will turn some people off the game and to be honest it seems that everybody who has tried to make a game copying The Movies has failed to reach the finish line though one may make it later this year.

If you zoom out in the game, the setting looks like miniature city map in one of the recent Call of Duty games (Vanguard?) which is pretty cool.

This game is more like those game company making games only you run a movie studio from humble beginnings to the big time, you don't put buildings on the map or send your actors/actresses off to rehab or surgery, this game I suppose is less hands on and more pencil pushing than The Movies that everybody wants a modern day version of.

There's lots of good features like research (don't ignore research) and movie festivals, investments, level ups (improves your studio lot), location scouts, set construction and more, research is important for growth and the investments allow you to rake in some cash especially early on.

You can also level up your actors so they can eventually get to A+ status, it is important not to overlook this.

When starting early, don't take a distribution percentage, take the full lot as you'll need every cent early on and keep the movies flowing so basically have your writer pump out the movies and your director producing them.

It has been advised that it is worth spending the 25k for a film distributor to be found for you if no studios are interested in your movies, this will ensure that your movies will find a profit so you can keep going, it is OK to go into debt doing this as it will likely pull you out of it.

Players have come up with a whole lot of suggestions for game fixes and improvements so it will be interesting to see where it takes us.

If you're looking for a game in the style of Game Dev Tycoon then this is the game for you, if you're looking for a game like The Movies, you may have to wait a while for a game like that.
83 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Moviehouse Patch version 1.6.0 is now available!

1083 days ago
Dear Movie-Fans, as promised in our recently released Content Roadmap, another big patch is live now, bringing lots of additions, including even an earlier start date: the 1960s, new research options, new improvements, and some fixes, and more! Find below the full changelog the Content Roadmap, to get excited, what comes next! New Features The New Hollywood New 1960 start date with new visuals, can be selected from the main menu (recommended after playing the 1980s start date) Two new research options: Risqueness - walk the tight rope between appealing to the new age of cinema or the old studio machine Studio meddling - you're in charge! Decide how much control you will exert on the production Added four new thematic character avatars (9 variations) Added three new thematic movie production events Added twelve new thematic plot cards Changes and improvements Improved balancing for self-distribution, turning a profit in the early game should be significantly easier when distributing good movies Reduced the profit gained from investments to improve mid to late game balance Movie traits are now displayed in the movie card Thank you for your ongoing support! Please keep it up! -Your teams of Odyssey Studios & Assemble Entertainment-

Moviehouse Patch version 1.5.0 is now available!

1117 days ago
Dear Movie-Fans, as promised in our recently released Content Roadmap, another big patch is live now, bringing lots of additions (like new studio boss system), a lot of improvements, and some fixes! Find below the full changelog the Content Roadmap, to get excited, what comes next! Changes Improved clarity when making decisions Redesigned movie list overview to give access to all available data about a film, including budget, plot and used set information Implemented tooltip with the previously mentioned changes during important decisions such as the film festival trivia prompt and during production to give the player all the necessary information to make their decision Updated Back Catalogue to show unreleased movies New studio boss system, the player can now select their character archetype when designing their studio The Director – the base game remains unchanged The Patron – a more difficult experience for those who want to make fine art The Exec – run a tight ship, squash any unnecessary artistic freedom in exchange for loads of cash Mogul – all costs, penalties and requirements are increased, good luck, director! UI improvements Increased small text sizes to increase visibility Adjusted UI elements to fit the new larger text sizes Tutorial revamp Redesigned tutorial Added explanatory images to tutorial steps Added new tutorial steps to better clarify features Rewrote existing tutorial steps for better clarity Revamped the distribution system Swapped self distribution and studio distribution as first available distribution method Rewrote the self distribution profit calculation to better take into account the movies quality and generated buzz Implemented «Buzz Reach» to better communicate how popular the movie is and to allow the player to make the appropriate choices regarding it’s marketing Implemented three new research options for self distribution to better guide the player through the process Poster Studio Movie Trailers Marketing Campaigns General perfor...

Moviehouse - Content Roadmap

1139 days ago
Dear Movie Fans, Thanks for your feedback! We've read all of it and created a Roadmap to let you know, which changes will come to the game. In May, we won't only address the accessibility and clarity, but as well balance, challenge and the tutorial. In June, we will release more content for you, which allows you to start in the 1960s, as well as research new stuff. Content Roadmap {STEAM_CLAN_IMAGE}/40260075/dc6cb33c537f44c7dbf704379374f3e75520398b.png Please keep the feedback coming!

Posts come from Steam's official announcements feed.

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