Idle Roboto
by Dewin
Media
Idle Roboto tasks you with building block mazes that guide robots through different paths based on their individual reactions to block types. You unlock new robot behaviors and blocks over time, creating increasingly complex layouts to navigate. The core appeal lies in experimenting with robot-block interactions, though progression moves slowly and the game's feedback systems leave much to be desired.
About this game
Build levels to collect scrap metal. Unlock more blocks with different purposes! New robots with different reactions to them!
Players, last 30 days
Peak 0 · Low 0Daily peak concurrent players, sampled once a night from Steam.
What players are saying
The idea here is you want a maze-like structure with certain blocks that make your robots behave differently to traverse said maze. However you'll spend your first few hours just watching your robots bouncing along a straight line. I could not see any shop or upgrade system to speak of so I was mostly just earning 4 units of currency at a time. If there is a shop, the brief tutorial did absolutely nothing to highlight it and I certainly couldn't locate any on the interface (which is awful by the way, hot pink text is never a good move).
I think some kind of upgrade to increase the scrap earnings would go a long way in actually making this fun (albeit shorter). The first "jump" block costs like 2,000 scrap and that takes a lot longer to get than you'd think. I had a line of eight blocks but the earnings were only 80 per minute, so the scaling here is just really bad.
This one is a skip, mates.
Reviews are by Steam users, hosted on Steam.
Latest updates
Final Final version
1476 days agoFinal version
1485 days agoChristmas Patch!
1735 days agoPosts come from Steam's official announcements feed.
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