A mobile-style clicker game where you manually tap monsters for coins, then upgrade your damage and companion stats to progress through campaign fights and raids. Despite its "idle" branding, the game demands active clicking rather than offering meaningful offline progression, and feels incomplete in its current feature set—likely appealing only to those who enjoy pure clicking mechanics without much automation or depth.
About this game
Slay monsters and get through the campaign that includes alot of monsters, raids and other challenges. Upgrade yourself and your companions to beat those horrible monsters Compete against friends to ranking list and complete all achievements in the game.
What players are saying
▼ Not recommended0 hrs
If the continuous usage of the word "alot" wasn't enough of a red flag for you... This is a mobile port of a clicker game. Yes, this is absolutely not a game focused on idling. You start the game clicking on pictures of monsters, earning coins and upgrading your damage. Just to give you a hint as to how "idle" the game is: you can upgrade your sword to 7-8 damage (it'll take about 100 clicks just in the upgrade menu) and then manually kill a monster with 30 HP (4-5 clicks) for 12 copper coins. To unlock your first idle companion you'll need 5000(!) copper coins and this companion will give you 20 coins per minute(!). 80 coins per minute if upgraded (by losing all your sword upgrades). This is pretty much as far as I went until refunding. I usually don't write negative reviews, but this trend of amateur mobile devs slamming the word "Idle" onto every game without even knowing what it means really needs to stop. You are hurting the genre by creating confusion around it. Call Clicker games "Clicker" and Idle games "Idle", not the other way around.
I really like Idle games, im pretty addicted. I think this game has a lot of potential but just isn't fully developed. Not sure if it ever will be. It is like they started to develop the game and then forgot to add all the basic things a player should be able to do with them. All the 'heavy' lifting programming wise seemed done, just provide a lot more things to do!
Hey folks! Hope you had a wondering adventure in season one. At friday 12 November we will release season two to IMH. This means that your character in season one will be wiped and a new season will begin with other modifiers than in season one. We assume those seasons to be about 2 months but it could change, However we will inform you about a new upcomming season a week before releasing it (give or take) Thank you for playing IMH Happy hunting adventurer! Greenblade Studios