▼ Not recommended
0 hrs
Uhhhhh... Not so much on the "Fantastic" part.
Top down tank game in sort of mild maze areas with some limited destructable terrain. There, that's out of the way.
I can see the game that the developers thought they were making. I can. But it's well hidden under some really poor design choices and what I can only assume are unintentional glitches. Sadly, the whole is less than the sum of the parts. The play loop of get blown up and collect a few coins till you can move fast enough to dodge the insta-kill (till you seriously upgrade your health) shots is just not enough. They lean too heavily on the idea of getting killed and upgrading to get to the next level to be any fun. Like I said, I can see where they may have thought they were going. Alas. They did not get there.
I mentioned glitches. Yes. Specifically the fact that your health bar rotates with your tank and um... well it stays with the tank but does not seem to know where, in relation to said tank, it wants to be. I can't concieve that this was intentional.
So far as poor design choices... There are a few. I won't bore you with to many details but it's never a good idea to put a GUI element, especially a large one, in a position over the play area where it might be hiding your tank or others.
I bought this thing for $0.99 American. Eh... it was mildly amusing for about 20 mins. I figure I could go through 4 quarters in an arcade in 20 minutes... on a below average day. So I'm not upset. I wouldn't pay more than that for this.
Would I recommend this game? Sorry. Nope.
Top down tank game in sort of mild maze areas with some limited destructable terrain. There, that's out of the way.
I can see the game that the developers thought they were making. I can. But it's well hidden under some really poor design choices and what I can only assume are unintentional glitches. Sadly, the whole is less than the sum of the parts. The play loop of get blown up and collect a few coins till you can move fast enough to dodge the insta-kill (till you seriously upgrade your health) shots is just not enough. They lean too heavily on the idea of getting killed and upgrading to get to the next level to be any fun. Like I said, I can see where they may have thought they were going. Alas. They did not get there.
I mentioned glitches. Yes. Specifically the fact that your health bar rotates with your tank and um... well it stays with the tank but does not seem to know where, in relation to said tank, it wants to be. I can't concieve that this was intentional.
So far as poor design choices... There are a few. I won't bore you with to many details but it's never a good idea to put a GUI element, especially a large one, in a position over the play area where it might be hiding your tank or others.
I bought this thing for $0.99 American. Eh... it was mildly amusing for about 20 mins. I figure I could go through 4 quarters in an arcade in 20 minutes... on a below average day. So I'm not upset. I wouldn't pay more than that for this.
Would I recommend this game? Sorry. Nope.
5 found helpful
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