Alchemistry is a crafting puzzle where you combine basic elements to discover new ones, working through challenges or experimenting freely. With 159 recipes to unlock, it follows the familiar formula of merge-based discovery games, though players note it offers fewer combinations than established competitors and may benefit from additional content before purchase.
About this game
Practice Alchemistry, aka the art of merging elements to discover new ones! Solve challenges or play freely to discover every element. Craft the entire world from fire to life.
What players are saying
▼ Not recommended1 hrs
As a player of the original Little Alchemy game through chrome (just to pass time)... I can say these games are almost the exact same, just a stolen idea with a few things changed. Some things different between the games is this one doesn't have as many craft recipes, only having 159... when Little Alchemy has 580! The prices are obviously different while this one costs $5.99, Little Alchemy is free and offers more crafting options so the game lasts a bit longer. The way you have to select both ingredients before making something is slightly annoying because it isn't a drag and drop onto the other like the original. I can say the the double click to duplicate and right click to delete is nice... but that's all I really liked. Would I personally tell people to buy this game? Nope, I wouldn't... I'd just say save your money and go download the free version through chrome extensions.
if you have played any other little alchemy games this will not bring much to the table, although with challenges it shows some potential i would pass for now until more elements achievements and challenges get added through updates. on top of that i a crash in 1.5 hours of game play and it slowed frequently when adding a bunch of elements or combining elements in rapid succession. i really wanted to like this game and i hope i can change my review after updates, but as of right now i cant recommend this game. time will only improve this game though and i did like a few of the achievements/later elements. not terrible but i wouldnt reccomend it until its been updated to be on par or greater to other alchemy games out there.
Good afternoon! Like 3.5 years ago with this news: I'm updating the regional price of both my games, following the new recommendation Valve published yesterday evening. That means a change of between -20% and +20% depending on the currency. There are only 2 currency I'm manually overriding: - Euro (it stays at 4.99€, a few dozen cents under Valve recommended price) - Polish Zloty (it stays at 17.99, a few units under Valve recommended price) Otherwise, any other currency follow new Steam recommended prices for a $4.99 game. You can see price variations on SteamDB by selecting your currency: https://steamdb.info/app/1730540/ Thank you and enjoy the game :) Elanis
Hello!On March 7th 2022, I was releasing my second Steam game, this game, Alchemistry. That means it's now 4 years old! What an experience :) Like on Extortion 5th anniversary, I wanted to write an update and share some figures about the game. You've been more than 2.2k people to buy the game and 28k to claim the demo! Thank you for supporting that little hobby of mine, you're amazing ❤️Let's talk about this update. Here the changelog:Added 15 new itemsAdded new recipes for existing itemsAdded 2 new achievements:Cave Johnson's mad at youThe power of the sun, in the palm of my hand\ Added a missing iconAdded support for a new language: Romanian, thanks to Daniel-Ioan Dinu on GitHubCompressed the game image to make the game lighter to download/have on a hard drive (yes, again, and I know, it's only a few hundreds megs already... but I could do better 😂)Added a carousel to the main menu showing my other games (So you'll learn about my new cool train-based game called Logistik !) Applied my new project template to make it easier to work on the game later (I try to keep the same workspace through all my games, so it's easier!)Officially dropped 32 bit support along with some old OS. If you want to keep using it on some very old computer, you can use the pre-1.6.0 beta branch. MacOS: Minimum supported version raises from 10.15 to 12 Linux: Minimum supported version for Ubuntu raises from 20.04 (or 18.04, I don't remember) to 22.04. 32 bits support is also officially dropped (it wasn't working for some time already) Windows: Officially dropping support for 32 bits (it wasn't working for some time already). Windows 7 stays the minimum supported version.Fixed a security issue on the leaderboardReplaced the "storm" iconAnd of course, updated the demo version to have the same bugfixes and improvements (except the new items, of course).4th Anniversary DiscountFrom March 7th to March 21st, both my game will be discounted to celebrate this anniversary. Alchemistry will be at its ...
Hi! I've been working on an update recently to change my mind from working on Manufactur'inc demo, my factory management game. Changes: Compressed images so they'll be lighter on your hard drive and to download for new users Setup the new official wiki at https://wiki.dysnomia.studio and I added a link to this wiki on the main menu Arabic translation thanks to the community member @FlenderrAX on Github #1813 - Merge Notifications are bugged on Steam Deck #1812 - Reduce "delete save" popup fade time #1721 - Save list: show progress #1825 - When restarting a sandbox game, the time isn't reset, the next win will display the old timer #1810 - New recipes to make the early game and the demo easier #1805 - When trying to grab two elements on top of each other, we should grab the most "upwards" one #1794 - When hovering bottom-left buttons, the tooltip is "true" instead of the right text Remove the twitter link from the Menu Developer side: Update lots of technical dependencies I hope you'll enjoy this update and the game :) Have a good day! Elanis
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