Card Storm Idle pairs idle and active gameplay around building card decks to generate resources and damage monsters. You research upgrades, craft cards, and automate your offense while offline. The game's shallow progression and aggressive monetization may frustrate players seeking depth or fair pricing.
About this game
Card Storm Idle is an incremental game with both idle and active playstyles. Research and craft card deсk to earn as much resource as possible! Build up your power and see how far you can get. Bring the card storm down on monsters!
What players are saying
▼ Not recommended0 hrs
I try most new idle games looking for the content I'm after, and well this just isn't it. Games feels shallow, most parts of the content seem to still be missing and in development. Based on how much microtransactions are available based on the quality of the game, I'd say give this one a miss, it's a cash grab and likely won't ever get far beyond that.
@the dev, you might want to scale the amount of DLC to the scale of the game as you develop. Otherwise people like myself might think it's an empty game hungry for money from suckers.
Saw it, it looked interesting, but holy ♥♥♥♥ those microtransactions. This is the kind of monetisation to low effort ratio that even EA would back away from nervously.
It's not really a card storm at all. "card" just refers to buying a level of an upgrade. huge marketing ploy. I'll give it maybe 1 day, 2 days of trial but so far seems like a rather boring idle game.
Now every day there is a 70% discount on some sets in the game. The exact price can be found on the game page in the Steam store. And also follow the news in the game - there may be announcements about discounts.