Back to rankings
Idle Spiral

Idle Spiral

by Idle System, Inc., Yayu, Sumito.O · Published by Idle System, Inc.

★ 80%
Price Free
Avg Players 174
Reviews 1,854
Released Apr 30, 2022
CasualClickerFree To PlayIdler
View on Steam ↗

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

About this game

What players are saying

▲ Recommended 0 hrs
Got stoned and stared at the circle for an hour strait
돌에 취해 한 시간 동안 해협을 응시함.

Junji Ito would approve
Junji Ito 승인 한 겜.
97 found helpful Steam ↗
▼ Not recommended 323 hrs
I want to like this game.
The spirals are cool. I like math idlers. I like incrementals where you add automation and hit a prestige mechanic that means the last (x) hours grinding for something pass again in mere minutes.

The problem is, I just didn't like it.
I gave it a good crack, i think. I unlocked all the mechanics and kept waiting for that time when new mechanics made earlier ones simple, but it didn't really happen. Some new unlocks even make older challenges punishingly hard. Instead of the usual "Number Gets Bigger = yay", it seems the devs here are keen to keep number low and make it progressively harder, with increasingly small rewards.

Grinding away slowly at stats in one minigame, based on RNG rewards and requiring regular attention to re-optimise, to enable progression in the main game and other minigames, seems like lazy gating and is simply not fun. It isn't that this mechanic is one way to gain stats amongst many... it basically _becomes_ the game, as you need to prioritise it or you get nowhere.
Significantly reducing the "Difficulty" scaling factor would help keep it idle, as well as reducing the RNG on the rewards significantly so you're not wasting so much time "killing enemies" that drop +1 to a stat you have millions of. It feels like the dev(s) have been playing too many bad MMORPG's and are just keen on getting their revenge making people grind.

The first 5 or so main prestige levels (T-5 in game) are interesting, popping new mechanics and new challenges. But there appears to be a huge wall around T-8 to T-12 or so which just isn't fun. A bunch of the challenges you unlock around there are essentially not doable until you are T-20+ which just makes no sense from a progression point of view as they don't help progression. And then everything is walled behind the aforementioned grindy "battle" mechanic so your progress stalls until you spend a few weeks dedicated to that.

Give it a crack if you want, and ymmv, but I think for me this one is going in the bin until it gets a revamp.
58 found helpful Steam ↗
▼ Not recommended 39 hrs
Game's fine, just has a few things that could be changed to make it better. Joined their Discord, and offered a simple suggestion, only to get shouted down by both players and developers alike.

Wishing I hadn't supported the game now, given the toxic nature of these devs. Play the game, avoid the community.
44 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Comments

Loading comments…