A surreal incremental game where you respond to a single wet sock by progressively burying bodies of water in sand, garden gnomes, and absurd contraptions. You'll unlock upgrades and automation to transform puddles into lakes into oceans, driven by escalating absurdity rather than traditional progression systems. Best suited for players who enjoy deadpan humor and idle games that don't take themselves seriously.
About this game
One wet sock. A wildly unreasonable response. Fill puddles, lakes and entire oceans with sand, garden gnomes and increasingly ridiculous machinery in this simple, funny incremental game.
Players, last 28 days
Peak 29 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Thanks for all your feedback! This update addresses two common frustrations: linked prices and starting each new map empty-handed. Independent prices: Buying equipment no longer increases upgrade prices, and buying upgrades no longer increases equipment prices. A small head start: Each new map now starts with a little equipment or a helping hand. Updated letters explain what was left behind. Continue your current game with your progress intact. Small extras: The game remembers your window placement, and the pause menu now includes a Discord link. Hopefully these changes make your campaign a little more enjoyable. Thanks for playing!
Fuck the Ocean has officially sold 1,000 copies! A thousand copies of a game about a man who could have just changed his socks. Instead, here we are. Throwing sand. Firing garden gnomes. Treating the existence of any puddle as a personal insult. Seriously, thank you. This is my first game on Steam, and seeing so many of you give this ridiculous little idea a chance means a hell of a lot. Whether you've played, shared the game, left a review or reported a bug, you've helped this wonderfully stupid thing find its people. Thank you, you absolute sand-throwing maniacs. Martin
Destroying the ocean should be hard on the planet, not your graphics card. We’ve given the game another round of performance improvements so your equipment can keep working without your PC auditioning for a job as a space heater. Yes, saving electricity goes against our deeply questionable environmental ambitions. We’ll cope. This update also includes: - Tidier equipment lists: long names now shrink to fit, and the owned count has some breathing room. - Shortcut hints at the bottom: Ctrl + click for 5 and Shift + click for 100, now below the equipment list. - A “Hide logo” setting: for those who knows what to do with the ocean without a constant reminder. Thanks for playing and sending us your feedback. If you have a moment, please consider leaving a Steam review. It helps other players decide and means a lot to a small creator like me!
Posts come from Steam's official announcements feed.