Burning Skies combines roguelite progression with bullet hell action, tasking you to dodge enemy fire and assemble an increasingly powerful warjet through runs against escalating bosses. The core loop rewards skillful dodging and strategic loadout building as you work toward dismantling a tyrannical regime. Players who relish tight, pattern-based combat and the satisfaction of unlocking new jet configurations will find the frantic pacing and boss encounters most compelling.
About this game
Burning Skies is a frantic roguelite bullet hell. Join the resistance and assemble the ultimate warjet, shoot take down giant bosses and avoid many dangers to destroy the tyrants who are ruling the world.
Players, last 66 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Hey everyone! I have some news I'd like to share about Burning Skies.Demo Temporarily UnavailableI'm temporarily taking down the Burning Skies demo to focus on the next phase of development.The game is evolving quickly, and based on some of the feedback I've received, I feel that the current demo may give players the wrong impression of what Burning Skies is becoming.Rather than keeping an outdated version available, I've decided to temporarily remove the demo while I continue working on the game.The demo will return once it's more representative of the experience I want to deliver with the final game.Playtest Signups Now Open!I'm opening up a Steam Playtest, where you can request access to try the latest builds, experience new features, and share your feedback as development progresses.Want to join the Playtest?Head over to the Burning Skies Steam page and click "Request Access" to sign up. Also, if you haven't added Burning Skies to your wishlist yet, consider doing so to stay updated as the release date approaches. Thanks to everyone who has played the demo, shared feedback, and wishlisted the game so far. Your support and feedback have been incredibly valuable, and I'm looking forward to sharing what's coming next!
Hello friends, how are you guys doing? In-game weapon stats In this update, I’ve added a new weapon overview to the in-game menus, so players can now check the stats of each equipped weapon, including level, power, and more. {STEAM_CLAN_IMAGE}/42426276/233ec03cfe4146cfe093c193c30b973cdc9e83eb.jpg I also changed the card layout to a square format, which I think makes the power-up screen look cleaner and more visually pleasing. {STEAM_CLAN_IMAGE}/42426276/1e3f38419a0eb2450ed536d224729c675febe4e7.jpg Over the last two weeks, I’ve also been working on a new trailer for Burning Skies, since the previous one no longer represented the current state of the game very well. I’m also trying to improve the game’s presence on social media, since Steam discoverability can be very difficult these days. This is a smaller update, but I hope it helps make the game clearer and easier to understand. As always, please let me know what you think. Also, if you played the demo, leaving a review or sharing your feedback really helps with Steam visibility. Thank you again for all the support. Paulo
Hello folks, the new update for Burning Skies is live! Over the last weeks, I focused on improving core systems, stability, and progression for the demo. This update also lays important groundwork for the future of Burning Skies, including localization and cross-progression between the demo and the final game! Coins and Unlock System {STEAM_CLAN_IMAGE}/42426276/a37da2deb6e0aeccf26f6a56de34ae71801914cd.gif Coins have been added as a new drop during gameplay, that can be used to unlock items An unlock screen that now is used to unlock skins but we'll have more unlockable stuff on upcoming updates 2 new unlockable skins have been added to the game. Localization System {STEAM_CLAN_IMAGE}/42426276/67105af119cffc84844af766a2125acabb6dc6e0.gif A new localization system has been implemented, allowing the game to support multiple languages going forward. As a first step, the game is now fully localized in Brazilian Portuguese. Save System Rework The save system has been completely reworked This system is also designed to be shared with the full game, meaning your demo progress will carry over. Menu Navigation Improvements You can now use the B button or ESC to go back in menus, making navigation much smoother and more intuitive. I also fixed an issue where pressing back multiple times could break the menu flow. Your toughts if you try the demo, I’d really like to hear your thoughts on Discord or the Steam forums. This is very important to shape the future of Burning Skies. So far, the demo had over 350 players but only 4 steam reviews, if you enjoyed the demo consider leaving a small review, this helps the game in the steam discovery system. Thank you very much for all the support, and I hope I can make a fun game that people enjoy it. Paulo
Posts come from Steam's official announcements feed.