Mining Survivors pairs incremental resource gathering with real-time combat against enemy waves. You accumulate ore and upgrades while fighting off hordes in a Survivors-like structure, creating an engaging short-term loop. The game delivers satisfying immediate feedback but lacks long-term progression systems like prestige mechanics or endgame challenges to sustain extended play.
About this game
Incremental Survivors-like in which you mine valuable resources whilst slaying hoards of enemies.
What players are saying
▼ Not recommended6 hrs
I can live with the basic flash graphics, but the game is very short compared to the price range.
I expected much more upgrades, levels and challenges for that price.
The game has potential to be much more and I hope the devs will add more features, levels and upgrades.
Played 5 hours in a row... Yes it does have good dopamine for autistic brains can confirm.
I really like the mining and fighting core loop. I just wish there was more long term upgrades. Such as a the prestige mechanic to have more of a reason to do it. Such as adding a boss or some harder wave at the end. Just want some more reasons to play after completing the game as I really enjoyed it.
- Fixed game-crashing bug when removing cards in later stages - Enabled window re-sizing in settings Roguelike mode: - Reroll now always costs 1 in shop - Added crowns, a permanent trophy for when you win a run
- Performance improvements, which mainly impacts Planet 4 where a lot is happening, especially at higher levels. Still work-in-progress, but it should run a lot smoother than before.