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GlassBox

GlassBox

by Unknown

★ 100%
Price $0.99
Avg Players 0
Reviews 4
Released Apr 11, 2022
3DCasualClickerFast-Paced
View on Steam ↗

What players are saying

▲ Recommended 0 hrs
Really enjoyable game - Highly recommend giving it a go, especially if puzzle games are your thing! Starts really simple but progressively becomes more complex. Hope there’s a phone version of this game one day!
3 found helpful Steam ↗
▲ Recommended 0 hrs
It's like those puzzle toys you see at the book store, where you have to move the entire thing in a way that lets the ball get through. Simple concept, but a lot of fun. I got it on sale, but I think there's enough content here to warrant the 10 dollar price tag.
3 found helpful Steam ↗
▲ Recommended 0 hrs
What a hidden gem! I was already intrigued by the screenshots, but the level design is so much more complex than I expected. If you're on the fence, definitely give this a closer look! It's not just a 3D maze or version of a marble labyrinth. After playing through the first 20 levels, it's more like a collection of glass puzzle box novelty toys.

Some you can solve quickly (though the challenge times are tough), but others involve multiple sliding panels or other mechanisms and careful timing to hit all the pickups. I must have played one level for 10 min before getting it worked out. I would love to see someone speed run this.

Also, it's worth calling out the chill-vibe lofi music track. It puts you in a gread mood and the visuals are clear and pleasant.
2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Level Tracker For LiveSplit

3 days ago
So, I was Planning to do A Speed-run of the game (what I did) and I realised that Speed-runner needed to track the memory of the game by using cheat engine, what I found a bit annoying to deal with.So I created a little fonction that write in a document what level is starting when a new level is load :Basically in the Folder Asl you now have 3 file made for LiveSplit:"LevelForAutoSplit" contain the level written "GlassBoxSplitBy10" is a AutoSplitter Script example that automatically split a run every 10 level"GlassBox10S" is a Layout exampleThe only thing to change is the path of "LevelForAutoSplit" in the "GlassBoxSplitBy10"I am not used to deal with Speed-run and software around it but as I attempted to do a World Record myself, I thought it could be a nice little help for anyone who wanted to try. That being said my attempt failed due to an invisible wall in the level 92... this update also fix it ːcsgogunːːsteamsadːTake care.

GlassBox 2.0

8 days ago
After 3 years of thinking and keeping in the side of my head different way to update the game, I finally found the strength to update GlassBox as I believe I should have for a while now.Basically in this update, for those who want to get it quick: Bronze medal required to unlock the next level New Level Menu New Ball Menu 5 Save SlotsCamera & FOV fixes Ball physics & VFX tweaks Moving‑board exit fixMusic remasterUI rework and slight optimisationBronze medal required to unlock the next level So I've been mostly testing the game by myself and I've only saw people playing only few times.I realised most player didn't really care about the timer and so didn't really were challenged by the logic of each level, sometime letting the ball roll by any luck out of the box and level that could be done in few seconds where made in many minutes and didn't give any sorte of gratification to the players. I made this decisions to force each player to find the best way to finish a level in the lowest time to beat, I did that to enhance the involvement of the player and so the satisfaction of completing a level.So yeah, from now on you will need to get the bronze medal time to be able to unlock the next level. Trust me, even if it sound harder it's for the best.New Level Menu - New Ball Menu This is probably the main improvement that push me to do this update Basically we now have an improved Level Menu, more align to PC UI, where we can see what each level Box, the times to beat, the Ball to unlock in the level, the Medals you obtain and your Best Time And in the Ball Menu, you can now see the main ball characteristic such as the Weight, the Bounce and the Grip. Save SlotsThere is now the possibility to switch games Saves on 5 different slots, before that if you wanted to start the game over you had to lost your progression, well now you can switch between 5. Camera & FOV FixesThere were few bug and desynchronisation of the camera position when you switched from Ball cam to Box cam, ...

New UI

1378 days ago
{STEAM_CLAN_IMAGE}/42180261/c82a5a2d43f5d71a2583549c7e1022319efa89ec.png Hi there; As the game is finally out on Phone, i Decide to update the UI to be more PC friendly. The buttons and Timer disposition have change and it now show the keyboard shortcut for it, you can drag the mouse over the buttons to see what they actually do. {STEAM_CLAN_IMAGE}/42180261/5dfadb82f929858cb6c4490e5f378ca93e8bc9d1.png I've been quite busy lately and it's haven't been easy get time for the game, I have few different Ideas that I'd like to go for, especially around the balls as they differences are quite important to improve times in some levels. Anyway, until then, take care of yourself. Enjoy the Update!

Posts come from Steam's official announcements feed.

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