Back to rankings
To The Core

To The Core

by SomethingExtra

★ 93%
Price $7.99
Avg Players 31
Reviews 5,091
Released Aug 10, 2023
2DAdventureArcadeCasual
View on Steam ↗

Media

Preview
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

About this game

What players are saying

▼ Not recommended 4 hrs
I loved the game, but I can't recommend it in good faith. Ill start with the good, end with the bad.
The good:
- haha big numbers go bRRRRRRRRRRRRRRRR
- fun gameplay
- Many ways to destroy planets
- Destroying the planets is satisfying
- Many upgrades and you are constantly doing things
- Liked the music, matched the different planets (especially the ones with the sun, those were pretty cool).

The bad:
- this game is EXTREMELY unpolished. The beginning was fun and felt very polished, and I was going back and forth between upgrades and planets and overall, the pacing was amazing. But after that...? The game basically had ended for me before I even had the farming tab unlocked (which is absolutely useless and takes more time to actually start than it is to just destroy planets for the stuff, and honestly shouldn't exist unless the dev adds some automation to the game and make it more of an idle game, it just doesn't work with how the game is setup). The balancing and pacing is nonexistent and the main reason for this is how planet prestiges scale. you gain a high exponentially scaling amount of resources yet require an less exponentially scaling amount of damage, and so I could easily just prestige the first planet over and over again and then have no more money problems at that point. I mean, I bought the sun before I even got to level 6 planets. The balancing for how much crafting costs honestly feels so bad and doesnt work at all. The game feels rushed after the mid point and while I can understand why the dev may have rushed it, it really hurt the experience of the game. If the dev were to go back and bring balance to ALL parts of the game and not let me steamroll the whole game in just about 4 hours to the end and have most of it be me just spamming the spacebar to auto prestige planets, then I will gladly replay it and change my rating of this game. The scaling is poor, and theres no working towards anything after the mid game. Its just "oh, I need this?" *spams space bar for a minute* "Ok i no longer need to ever grind for this ever again".

- The ui sucks, I cant tell what my stats are, I can't tell what the stats of the blocks are, I can't tell just about anything really. The game glitches and doesnt let me click on what Im trying to click on in the menu until I move my screen a little, and the same thing happens when in the planet select screen. The sun is very glitchy ui wise and its sad to see.
- Farming is terrible, either remove it or completely revamp it.
- Sometimes knowing where materials come from can be difficult, with the main offender being the organic mass from killing the dudes.
- Causes lag at the end cus of the mini drills, they're very laggy and even my high end computer turns into a slideshow when they spawn in high numbers.
- Audio glitches out due to lag.
- The block breaking milestones aren't fun and just have you spamming space bar to get the later ones.
- The prestige milestones are unbalanced and very likely contributed to the imbalance of the game.

Conclusion:
Its a good game, and overall its so much fun to play and has had a lot of effort put into it. It has many unique upgrades that make the game feel fun, and theres plenty of ways to destroy the planet. However, the pacing kills the game after about an hour-an hour and a half of play. good game, good concept, 0 polish. Is it worth the 8 dollars? I think it *can* be, but if I'm paying money for a game I'd like it to be somewhat balanced, which this is not.
234 found helpful Steam ↗
▲ Recommended 6 hrs
It's really fun but the last achievement can go suck my balls.

There will be a little more of The Bad but the game overall is pretty good.

The good:
- Very satisfying to break the squares
- Quite addictive
- The upgrade system is pretty neat and I was constantly surprised by the fact it was getting more expansive
- The music pretty good! Each planet gets its own theme

The bad:
- Farms require you to click to add cores to them, this is initially not bad but when I need to move my 300 cores from one resource to another I want to game end myself. The same applies to applying seed upgrades. Mr Dev, add ability to hold shift and control to adjust the amount of things you are moving.
- Last achievement sucks, it's 2-3 hours of mindless spinning. It's not fun, it's not worth it, but it taunts you since it's the last achievement you will get guaranteed. If you want 100% you will need to spend another 4-5 hours of ♥♥♥♥♥♥ spinning.
- To compound the achievement sucking, by the end when you research everything you'll also end up lagging out your game by the end of the spin. It's mildly annoying. Also you will need to DISABLE THE PARTICLES in end game or you will not be able to play the game.

The Ugly:
- Settings reset randomly, I keep having to disable particles and lower the music volume.
- There is some weird issue where clicking on certain areas doesn't seem to work, you have to center your screen and also zoom in for it to work. My only guess is that it might be an issue with resolutions above 1080p but it's just a guess. I've not tested it.
100 found helpful Steam ↗
▲ Recommended 6 hrs
Game is fun and offers about 5 hours of pure joy. For its price I would recommend trying it to anyone who likes looking at big numbers and absurd amounts of particles flying around the screen.

Although there are still plenty of issues:
- Unnecessary grind, especially if you want to get all achievements.
To get the last achievement you will have to spend ten times more time than you did to beat the game.

- Bad UI for an incremental game. You quickly stop understanding what's going on and all you have to do is just click on upgrade buttons. You don't know how strong you are, and it's frustrating.
Trying to find a planet with the resources you need or checking how many you have is also unnecessarily tedious.

-Selling materials and farming - are completely useless features and only waste your time if you try to manage them.

- Minor bugs:
my milestone bar for prestige stopped progressing after about 100 cores;

Sun "versions" selection got stuck forever on my screen after I opened them;

Prestige level selection for these Sun "versions" randomly disappear and you can't choose which prestige you want to run;
______________________
Hopefully the dev will at least fix the grind issue because right now it may seem as if he just put random numbers without actually checking how long it takes you to get everything the game has to offer.
65 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Comments

Loading comments…