Microsoft Benja (180) Seconds is a real-time puzzle game where you have 180 seconds to assess household objects and environmental events for infection risk during a pandemic scenario. You'll apply knowledge about virus transmission to make split-second decisions as interruptions like phone calls and thunder create pressure. The addictive difficulty curve keeps players coming back despite the short timer, making it surprisingly engaging for a three-minute core loop.
About this game
In the period of 180 seconds you will analyze every object in your house... when the ambulance passes, the thunder, and the ringing of the phone. You live during the time of a pandemic and your mission is to use your real-world knowledge that you have learned about viruses. Would you be infected?
What players are saying
▲ Recommended0 hrs
This mini-game is insane, but it never tires me. Someone give me a tip from level 1, this thing that lasts 3 minutes will make me stay 3 hours.
ACCESSIBILITY IS THE NEW NORMAL Video games are for everyone. But people with disabilities can be left out if developers don't take their needs into account. This time, we're analyzing design choices and menu options that can make a difference for those who are colorblind or have low vision. *UI with Accessible Buttons designed for ease of use and players with low vision. *Blue light effects on objects to facilitate any player, especially with Deuteranopia or Protanopia. *Bug Fixes. We will be working increasingly to find advice, guides, and best practices that make games more accessible to a wide range of people with disabilities. ***Have fun, and remember: Accessibility isn't about playing on easy mode ;)
ADDITIONS FOR VERSION 1.9.2 Now in the upper left corner of the screen, the player's percentage is displayed, allowing them to navigate the level victory, as well as understand the logic and behavior of each interactive object. *If -5%, the item was disinfected/replaced but hands/body need to be sanitized. *If -10%, an item was infected. *If +5%, hands were disinfected. *If +10%, the item was disinfected. *If +15%, the item and hands/body were disinfected. NOTE: If +25%, two items were disinfected and hands were disinfected. This is +10% per item. If + or -20%, two items were infected or disinfected. WAYS TO WIN: 1) 100% victory. 2) 95% victory (Ambulance). 🚑 3) Secret victory at 5%. (Ambulance). 🚑 4) Secret victory at 0% (Ambulance). 🚑
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