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Tap the Blocks

Tap the Blocks

by Specialbit Studio

★ 91%
Price $1.99
Avg Players 1
Reviews 11
Released Sep 22, 2022
2DArcadeCasualClicker
View on Steam ↗

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Tap the Blocks is an endless score-attack puzzle where you clear same-colored block clusters before new stacks slide into view from the left. The simple match-2-or-more mechanic masks genuine strategic depth—you need to plan carefully since one misclick accelerates your path toward the screen's edge. Best suited for players seeking a straightforward, skill-based time-killer that rewards pattern recognition and quick decision-making.

About this game

What players are saying

▲ Recommended 1 hrs
tap the blocks is a 2016 mobile game that made its way to steam in 2022. $2 to remove ads on mobile, same as the price of the pc version, not nearly as outrageous as the stunts many scummy devs pull.

it's endless score attack match-2-or-more until you lose. the optional tutorial is full of tapping, always annoying and a sign of a lazy port, but since they didn't rename the game to click the blocks (which they should've), it's almost acceptable.

the gameplay is like this: columns of blocks appear, click clusters with the same color to make them disappear. no cascades, you decide what goes. the catch is, columns at the end get pushed off-screen by newcomers, that's when you lose a life, inevitably leading to game over, man.

each round has an increasing number of columns and lasts as long as it takes the bug on the bottom to cross the screen. columns appear every few seconds, clicking the shaman speeds up the process and might lead to bigger combos with more blocks, but also to disaster. blocks also fall randomly to mess things up. the fewer blocks left by the end of the round, the higher the score. if the score bar fills up, a bonus round happens to rack up more points. you can't die here, no gaps on the bottom, only random blocks falling from above.

settings can be brought up while playing. only separate toggles for audio, no volume settings, plus a smaller non-resizable windowed mode, a billion languages and local high score. not a list, just the last and the best, would've made sense to add profiles or player names or something for some local competition. also, an exit button, has to be mentioned.

that's pretty much it. this kind of thing entertains me for about an hour because there's no actual goal or progression, but it's fun and people more into competing with others or themselves (or just going for grindy achievements) can find longevity in it. speaking of, achievements are buggy. just start the tutorial and go back to the menu to get the ones for surviving until round 5 and 8 without losing a life.
18 found helpful Steam ↗
▲ Recommended 5 hrs
I cannot beat myself. :)
4 found helpful Steam ↗
▲ Recommended 0 hrs
I think what makes this kind of puzzle game so great is that it's easy to understand, but hard to master!
You have to click on a block, which is surrounded by at least one other block of the same colour, for making them vanish. They are all piled up together in collumn-alike shapes and as soon as the wild-looking person on the left jumps, the next pile moves from the left to the right. Sounds easy enough, if that guy would give you enough time to think properly about your next click/move and at the same time you have to make sure, that no block/s will fall off from the cliff on the far right!
I can really recommend this game to anyone, who's looking for a fun, challenging and unique puzzle-game!
And I would like to mention, that this game doesn't even require much disc space (around of 100 mb).
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

🚀 Big Dev Update: Angelo and Deemon 2: Too Hell of a Quest 🚀

159 days ago
Hey adventurers! 😇😈 We're thrilled to share that development is going smoother than Deemon sweet-talking his way out of paperwork in Hell! The team is pouring heart (and plenty of devilish humor) into every puzzle, scene, and witty line.We're on a great track and hoping to bring this heavenly (and hellish) quest to you later this year (2026)!Your support means the world to our small Ukrainian indie studio – wishlist now to stay in the loop and help us climb those Steam charts:👉 Please drop a comment below, share with your fellow point-and-click fans, and let's make this adventure epic together! ❤️Thank you for believing in Angelo, Deemon, and us!

Posts come from Steam's official announcements feed.

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