A brand-new visual identity, a collectible card duel mode with 151 cards and six rivals, a living Blackjack table, tarot readings, a vertical window mode, a big performance pass and a brand-new Handbook. Free for everyone who owns the game. The Forge Reborn Anvil Life 2.0 is the biggest update since the game was rebuilt. The whole game got a new coat of dark iron and old gold, there is a completely new way to play in the **Duel Hall**, and the tavern got busier. As always, it is free — if you own Anvil Life, it is already yours. ⚔ NEW: The Duel Hall — a collectible card duel Everything you have fought and everyone who walks beside you now lives in a card. 1. **151 cards** to collect: 60 creatures from every dungeon, 15 legendary bosses, 31 champions, 25 companions and 20 rune & potion spells. 2. **Earn them by playing.** Cards drop from your dungeon runs (Auto Dungeon too!), from duel victories, from every new hero and companion you unlock, and a golden legend awaits whoever clears all five tiers of a dungeon. 3. **Five lanes, one table.** Spend Ember, place creatures in lanes, and at the end of your turn they strike whatever stands in front of them — or go straight for the enemy hero. Walls hold, flyers soar over, venom lingers, frost stops a strike cold. 4. **A living battlefield.** Each duel lights one of four elemental pedestals — Fire, Ice, Nature or Void — and every card of that element hits 15% harder. 5. **Six rivals, one ladder.** Fenwyn the Thornmaiden teaches you the table; Ottomar the Winter Sage waits at the top. Beat them all and the ambitious rematches unlock. 6. **Auto Duel** for rivals you have already beaten — true to the idle heart of the game. 7. **No luck for sale.** Rarity means variety, not raw power. Every card follows the same power budget, so you win with your deck, not your wallet. Extra copies turn into Card Dust — craft the cards you are missing or upgrade your favourites. 8. Full **Collection** album and a **Deck Builder** with one-clic...
MEET SARAH - Anvil Life now has a guide. Sarah welcomes new players, shows them around and is there when something big happens. - New games open with Sarah's welcome screen. Choose the quick tour, the grand tour, or skip. - The grand tour visits every part of the game: your hero, gear, companion, squire, dungeon tiers, endurance, potions, battle speed, the vault, the wheel and every menu. - Sarah shows up in the bottom-left corner for big moments: clearing all five tiers of a dungeon, forging a +10, leveling up, buying a pricey companion or hero, and finding a Mythic. The card closes by itself, or you can close it right away. HELP - "Meet Sarah" opens the welcome screen and both tours whenever you want. - New: "Tell me something". Sarah picks a chapter from the guide and explains it. Ask for another one, or skip it. - New: "I want to buy potions" takes you straight to the potion shelf in the shop. LOOK - New games start with the Sand Tomb color theme. Your current theme stays as it is; you can change it anytime in Settings. Y moresarah
FIX - Ancient Sigils no longer disappear when you close and reopen the game. DURABILITY - Gear now lasts twice as long. Repairs come half as often, and repair costs per hour of play are cut in half. NEW: AUTO-REPAIR (manual play) - Open the ⚙ button next to your potions. The panel now has two parts: Auto Potion and Auto-Repair. - Turn Auto-Repair on, set the durability line (5–50%, default 10%) and pick which equipped items it may repair. - When a chosen item reaches that line, it is repaired with your gold on the spot — even in the middle of a run. - If you can't afford it, the repair button and a note under Enter Dungeon blink red: "Not enough gold — cannot repair". - With Auto-Repair off, an item at the line makes the repair button blink, and a one-click Repair appears under Enter Dungeon. - Auto Dungeon is unchanged: it still does its own repairs between rounds, and now says clearly when your gold can't cover them. - Every auto-repair shows a short note in the arena: how many items were repaired and how much gold it cost. It never stutters the game — saving waits until the run ends. AUTO PANEL - The ⚙ panel was redesigned: smooth sliders that no longer jump while you drag, clear on/off switches, and the button shows your repair line (🔧10%) while Auto-Repair is on.
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