▼ Not recommended
7 hrs
After a few patches and MANY hours of play i am revising my original review.
This game still has promise but the current direction of its design makes it not fit for 99% of players.
Why? It's ABYSMALLY slow and it is MASSIVELY dependant on RNG.
Literally every time you advance to a new area expect actual days if not weeks of nothing happening. You have to do hundreds of levels of research to get back to a productive state and that takes minutes to hours PER LEVEL to do. Which wouldn't be so bad if there was anything to do in the meantime. There isn't.
The combat system runs and gets you some new cards but the ridiculous increase in the amount needed to increase a card's level means that will do nothing for days at a time. Set your AI and come back in a week to merge up a level so you can take 4 weeks to merge the next one. And it when you've merged four or five levels maybe you can do a new fight, maybe.
Bosses are MUCH worse. Most of them cannot be killed without dodging literally 10 or more attacks in a row, at a max of 45% chance. That literally means you need to attempt the boss many HUNDREDS of times with the exact same strategy, to eventually win. RNG at it's worst. And that is if you have taken the weeks to max out everything you can to give you the best possible chance.
I am a very patient gamer. I have played many idle games for literally thousands of hours over the course of months or years in the past. But those games had actual content. Things to do. Progression from time to time to reward your effort. This game has about two hours worth of content that is stretched to take potentially MONTHS to do. That doesn't require patience, it requires masochism.
I wanted to like this game. I tried to like it. I gave it months of my life trying to like it. It gets more painful as it goes and it was pretty painful to start with. I cannot recommend this game to any audience. Unless the core direction is changed completely I do not believe this game is worth the time to play, much less any purchase price it may end up having.
It is a fundamental example of a game with not enough content to be released being artifically stretched to delay players from reaching the end until the dev can get there, taken to the level of absurdity and devoid of any element of fun.
This game still has promise but the current direction of its design makes it not fit for 99% of players.
Why? It's ABYSMALLY slow and it is MASSIVELY dependant on RNG.
Literally every time you advance to a new area expect actual days if not weeks of nothing happening. You have to do hundreds of levels of research to get back to a productive state and that takes minutes to hours PER LEVEL to do. Which wouldn't be so bad if there was anything to do in the meantime. There isn't.
The combat system runs and gets you some new cards but the ridiculous increase in the amount needed to increase a card's level means that will do nothing for days at a time. Set your AI and come back in a week to merge up a level so you can take 4 weeks to merge the next one. And it when you've merged four or five levels maybe you can do a new fight, maybe.
Bosses are MUCH worse. Most of them cannot be killed without dodging literally 10 or more attacks in a row, at a max of 45% chance. That literally means you need to attempt the boss many HUNDREDS of times with the exact same strategy, to eventually win. RNG at it's worst. And that is if you have taken the weeks to max out everything you can to give you the best possible chance.
I am a very patient gamer. I have played many idle games for literally thousands of hours over the course of months or years in the past. But those games had actual content. Things to do. Progression from time to time to reward your effort. This game has about two hours worth of content that is stretched to take potentially MONTHS to do. That doesn't require patience, it requires masochism.
I wanted to like this game. I tried to like it. I gave it months of my life trying to like it. It gets more painful as it goes and it was pretty painful to start with. I cannot recommend this game to any audience. Unless the core direction is changed completely I do not believe this game is worth the time to play, much less any purchase price it may end up having.
It is a fundamental example of a game with not enough content to be released being artifically stretched to delay players from reaching the end until the dev can get there, taken to the level of absurdity and devoid of any element of fun.
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