▼ Not recommended
101 hrs
Nearing 100 hours playtime, I am wondering, what game all the positive reviewers were playing and behind which door in the tower it is hidden.
My issues with the game:
- the only action you really get to do is to choose which floor to fight on. The fight itself is completely automatic, the skills that you level are all used automatically.
- so far it was far more viable to sell pretty much everything you find, then buy the respective best item from the trader.. which works at least till Tier B.
- There is no selection of skills to make, you just grind for the money and always buy them all.
- The rules do not allow you to switch any equipment anywhere other than in camp. Not even rings.
- Crafting can be done without being in camp... so why does it even take time at all?
- many times, the only reason to stop grinding on a level is to return to camp, report quest as finished, get new quest (automatically), go to trainer, buy all without even looking what it is, then port back to the tower to do the exact same thing 1-2 floors further up. There is no tactical refinesse required... which probably is a good thing, as you cannot control your chars action in any way other than moving from floor to floor.
- having more than one character does not seem to have any reason. The chars cannot group up with each other and the gameplay is basically the same... as it does not matter, if you are watching your char automatically using mage skills, or daggers or swords or whatever.
- race choice does not really matter, so I see no reason to spend money on the race-DLCs.
- class choice also does not really matter, and I do not see that change with Lich or Warlord.
- and finally... this game is NOT an idler, as there is no progress while the game is closed. You cannot even quit while in the tower, you are forced to retreat to the camp first.
If the "real" game unfoldes later, then I wonder, why the game requires you to waste dozens of hours, before the fun starts. So far, I can only describe it with one word: boring.
My issues with the game:
- the only action you really get to do is to choose which floor to fight on. The fight itself is completely automatic, the skills that you level are all used automatically.
- so far it was far more viable to sell pretty much everything you find, then buy the respective best item from the trader.. which works at least till Tier B.
- There is no selection of skills to make, you just grind for the money and always buy them all.
- The rules do not allow you to switch any equipment anywhere other than in camp. Not even rings.
- Crafting can be done without being in camp... so why does it even take time at all?
- many times, the only reason to stop grinding on a level is to return to camp, report quest as finished, get new quest (automatically), go to trainer, buy all without even looking what it is, then port back to the tower to do the exact same thing 1-2 floors further up. There is no tactical refinesse required... which probably is a good thing, as you cannot control your chars action in any way other than moving from floor to floor.
- having more than one character does not seem to have any reason. The chars cannot group up with each other and the gameplay is basically the same... as it does not matter, if you are watching your char automatically using mage skills, or daggers or swords or whatever.
- race choice does not really matter, so I see no reason to spend money on the race-DLCs.
- class choice also does not really matter, and I do not see that change with Lich or Warlord.
- and finally... this game is NOT an idler, as there is no progress while the game is closed. You cannot even quit while in the tower, you are forced to retreat to the camp first.
If the "real" game unfoldes later, then I wonder, why the game requires you to waste dozens of hours, before the fun starts. So far, I can only describe it with one word: boring.
28 found helpful
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