▲ Recommended
4 hrs
I DUB THEE AN ADDICTING GAME ♞🛡️
Boomap really surprised me with this Peggle-style marble shooter game. I probably would have overlooked this game under most circumstances. Once you start playing, you just can't stop; it's definitely a "just one more level" kind of game.
The game mechanics are incredibly imaginable and very unique; they reminded me of the Rube Goldberg door puzzles that were offered in the earlier Mystery Case Files games. Every level has a unique theme and mechanics that trigger unusual reactions when hit.
You can play in a Normal Mode with a limited number of balls or a Relaxed Mode with unlimited balls. The goal is to remove all Red Pegs by shooting a green ball at the field. As you progress, all kinds of crazy moving mechanics are added to the mix, but what I loved about it was the fact that it's not designed to be an impossible game to beat. Every level is completely doable, regardless of your skill set, although some levels may require a few attempts.
Green Balls:
Your "shooting balls" are located at the top of the screen. Moving the mouse to the left or right will show the ball's trajectory to help you align the correct angle. A Left-click releases the ball. There are two flippers at the bottom of the board that can be activated by left-clicking as well.
Prize Wheel:
Eventually, the ball will drop to the bottom of the board into one of the slots of the Prize Wheel. Most of the slots will award you with extra points, but some are blank. Slots with a Green Dot will award you with an Extra Ball.
Purple Pegs:
When your green shooter ball hits a Purple Peg, it will release an extra ball on the board.
Yellow "Bomb" Pegs:
When your green shooter ball hits a Yellow Peg, a bomb will clear other pegs around the yellow peg.
Grey Pegs:
When your green shooter ball hits a Grey Peg, it will change into a Blue Peg. (Requires 2 hits to remove)
Orange Bouncy Pegs:
When your green shooter ball hits an Orange Bouncy Peg, it deflects the ball with greater force than a normal peg.
Teal Sticky Pegs:
When your green shooter ball hits a Teal Sticky Peg, it will grab the ball temporarily and eventually drop off.
Extra Balls (Light Green):
Containers filled with Extra Balls can be released in two different ways. Some containers will spill when the ball hits the container, and some containers require hitting a Release Wheel Mechanism located on the board.
Bouncers and Wooden Obstacles:
Some levels have Bouncers that will deflect balls and bounce them across the board. As you progress, Wooden Obstacles are added to the mix. These obstacles move in various patterns and can block the trajectory path of the ball if you don't time the ball release correctly.
Orange Portals:
If a ball touches an Orange Portal, the ball disappears and exits at the Blue Portal.
All of these features are introduced one at a time over the 80-level course with great tutorial explanations. I'd also like to mention that there is a Color-blind option in case the above-mentioned colors are difficult to see. They have included 30 Wallpapers, but I really wish they had offered wallpaper screenshots of some of the unique level scenes because that is what makes this game so unique.
See my reviews for Big Fish Games -Pennmom36 -Top Reviewer- HERE
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