▼ Not recommended
3 hrs
I think the game has great potential but it is in a weird state right now due to the lack of features. The base building (which is the main part of the game but feels like its a mile wide yet an inch deep.) at times feels like I am only constructing warehouses, canteens, and barracks for my ground crews.
I feel like I am building a Rimworld colony and not a RAF airbase. There should be more cause for buildings besides the aforementioned reasons. I found myself constructing a large wooden building at the start of my play-through which I had imagined would house things like a common room, briefing and ready room, offices and administrative quarters, and maybe even an armory. But it just ended up as a large glorified storehouse.
To loop back to my statement earlier, this just doesn't feel like you're managing an airbase. RAF airbases had all sorts of facilities on hand to quarter their crews and maintain their aircraft. I want to build offices and housing for my officers who manage all of the rank and file ground crew. I want to have an on-site hospital to tend to the sick and wounded. I should be able to do more than just plop down a runway and parking spots. I want to be able to construct dirt taxiways and have hangars on my airfield dedicated to aircraft maintenance. There should be guards who patrol the perimeter fences at night who's patrol paths are entirely decided by my input. it would be neat to be able to specialize my airfield as a bomber or fighter airbase and plan bombing missions for an entire squadron. I can go on but now I am just on a rant.
Overall, I think this game has really good DNA and a dev team that seems motivated and active. They have a clear roadmap and have been meeting goals in a frequent manner. But right now in my opinion, there just isn't that much depth to the game right now.
I feel like I am building a Rimworld colony and not a RAF airbase. There should be more cause for buildings besides the aforementioned reasons. I found myself constructing a large wooden building at the start of my play-through which I had imagined would house things like a common room, briefing and ready room, offices and administrative quarters, and maybe even an armory. But it just ended up as a large glorified storehouse.
To loop back to my statement earlier, this just doesn't feel like you're managing an airbase. RAF airbases had all sorts of facilities on hand to quarter their crews and maintain their aircraft. I want to build offices and housing for my officers who manage all of the rank and file ground crew. I want to have an on-site hospital to tend to the sick and wounded. I should be able to do more than just plop down a runway and parking spots. I want to be able to construct dirt taxiways and have hangars on my airfield dedicated to aircraft maintenance. There should be guards who patrol the perimeter fences at night who's patrol paths are entirely decided by my input. it would be neat to be able to specialize my airfield as a bomber or fighter airbase and plan bombing missions for an entire squadron. I can go on but now I am just on a rant.
Overall, I think this game has really good DNA and a dev team that seems motivated and active. They have a clear roadmap and have been meeting goals in a frequent manner. But right now in my opinion, there just isn't that much depth to the game right now.
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