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Croakoloco

Croakoloco

by Ryan Forrester

★ 91%
Price $5.99
Avg Players 6
Reviews 508
Released May 6, 2024
CasualClickerIdlerIndieSimulation
View on Steam ↗

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About this game

Croakoloco is a relaxing frog collecting idle game. Watch them jump, croak, and eat delicious flies. Grow frogs, feed frogs, or take control of one in “Froggy Mode” for a more active play style!

What players are saying

▼ Not recommended 2 hrs

Very cute game idea - but suffers the same problems with games similar to chillquarium. Even with the QoL updates, there's a lot of tedium to the UI that honestly ruins the experience. I'll basically just copy-paste some stuff I said in my chillquarium review, because at it's heart, they're the same game: --- The unlockables, tanks and frog tiers take forever, and not in a satisfying way, because you're not doing anything. You're just waiting for it to say you can get the next thing, and whilst this can be fun at first having something to aim for - when you get to the last tier of frog, it becomes idle-game levels of "oh my god how long do I have to wait to unlock this". And when it isn't an idle game? The controls and UI are horrifically optimised. You want to see all your double frogs in the tank in the tab you're in? Jokes on you, you can't. You want to fill a 100-frog tank? Get ready to press that "buy frog" button 100 times, and then press the frog image 100 times to unlock the frog. Then do that for all of your 100-frog tanks. Every few hours. Do you know how clunky and poorly optimised this game is? Someone described this as a good game to play when you're stoned on your second monitor - and you'd need to be to have the patience for it. ^ And if you want achievements? If you want the collectors stuff? Do that entire process repeatedly, selling all your baby frogs (that cannot be organised into quantity so good luck remembering which you own already!) getting slim odds on hopefully pulling one of the frogs you need. You can be sat here buying for hours. It's tedium incarnate. ---- I'm begging you idle creature-collector game devs: Add more buttons to your system. These are games very clearly not playtested by the devs until they're released and people start complaining about how ridiculous a lot of the UI is when you get 30-40 hours in. It's a shame, because it's a cute game. It works as a game. It's a fun idle game and t's nice and chill and sweet. Like, add maybe 6 more buttons, and I'm down. But they haven't so it's not. I'll never understand devs that make idle game controls difficult when we are spending a very long time with these games. But alas - I'm an idle-game sucker, so I'm going to keep playing this until I get all the achievements, and I'm just glad it's not got microtransactions.

53 found helpful Steam ↗
▲ Recommended 70 hrs

I'm not positive this is actually an idle game? The only way to make any real progress is to actively play it. That doesn't feel very idle. That said, collecting frogs is a blast and I had a great time!

12 found helpful Steam ↗
▲ Recommended 3 hrs

I played 68 hours on the demo. The developer is super receptive to feedback and I love all the new stuff added that I recognize being chatted about on Discord before release. This is the froggie terrarium game I've always wanted. ( .)-(. ) (Ribbit) (-------) ---ooO----Ooo-----

19 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.