Space Miner - Idle Adventures
by Unknown
Price
Free
Avg Players
1
Released
Nov 8, 2024
AutomationCasualClickerCrafting
What players are saying
▼ Not recommended
9 hrs
I'll keep this short.
Before Update v0.0.67 2024-01-07 (Steam Build 13112917) my mining drones were getting 678 resources per tic, and my laser turrets were getting 6k+ per tic. After that update, my drones dropped to 68.2 and my turrets dropped to 2k+ a tic.
The cash shop also received an update. Permanent Ore booster multipliers, which I'm sure is a simple coincidence it was added with the above changes. I'm glad I second-guessed myself about purchasing a supporter pack as I don't want to reward this sort of behavior.
At the end of the day, it's your time and money. If you like the game and wish to support it, no judgement from me.
▼ Not recommended
86 hrs
There are good idle games that make you want to see whats next and make you keep playing, and there are bad idle games that make you feel like its a waste of time. This is one of the bad ones. I don't get a sense of satisfaction in seeing the amount of resources i mine go up because of a storage cap! Also, why introduce a prestige system when you get hardly anything from it. Its basically just a forced reset button to make you start over and play longer.
Also as an achievement hunter, this game has horrible achievements that practically force you to turn an "idle game" into a boring active game. And it is especially annoying that you cant track your progress towards these achievements until you actually get them.
Very dissatisfied with this game, it could have been so much better. Now I guess i just have to leave it open for a month to get the 500 hours achievement, and then log back in for the 10,000 games of rock paper scissors i have to win...
▲ Recommended
0 hrs
Ok-ish idle game. I like the idea of the active playing part, although I must say I prefer when I don't have to click all the time and the passive progression starts right from the get go, which is not the case here. The game has good potential but definitly needs more polish. Progression also feels kinda luck dependent at the start. Encounters bugged out for me but the developer seemingly already acknowledged that as they are turned of by default and are also marked as "buggy". All in all not a bad game.
Decide for yourself.
Reviews are by Steam users, hosted on Steam.
Latest updates
Changes ✅ Leaving Early Access as 1.0.0. Notes It's the one year anniversary 🎉 of the initial (and ROUGH) release on Steam. 😆 I want to thank everyone for your love and support during the early stages of development of Space Miner - Idle Adventures. There are certainly plans to do more, but for now I'm releasing this as 1.0.0 and removing from Early Access. As life allows, more content and features will be added. Thanks again and as always, be excellent to each other. ❤️
Fixes ✅ Gem Exchange at The Den now functions properly if you have zero (0) of a gem Changes ✅ The quantity of resources required in the Quests view, now utilizes the configured display number format ✅ The rocket's sound now fades out over time ✅ The rocket and laser sounds randomly vary slightly in pitch over time
Fixes ✅ Fix Outposts adding to cargo when cargo limit exceeded ✅ Potential fix for potential issue with some gem outpost not properly generating gems ✅ Potential fix for enemy ships drifting off-screen Changes ✅ The notification history log is now wiped at game load if over 100kb so it doesn't cause a lag issue
Posts come from Steam's official announcements feed.