Rushcremental combines scrap-gathering automation with territory control through drag racing. You'll incrementally build up resources and vehicles to compete across wasteland regions, balancing passive income from collection with active racing challenges. It appeals to players who enjoy both the satisfying progression loops of idle games and the competitive thrills of racing mechanics.
About this game
An incremental game about searching for scraps and drag racing to rule over all the territories in the wasteland.
Players, last 37 days
Peak 11 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
Just one more scrap run, just one more upgrade... Game is very addicting!
If you like Cookie Clicker games, but without cookies, and without clicking, then this is for you! I've been playing it for a little while now and now have cramp in my hand which is weird cause it's in the hand that i'm not even using. Anyway, if you're looking for a game to take some time, easy to play, get achievements and all that jazz.. Give it a go, you can't go wrong at the price!
I'm going for a hand massage... brb...
Really enjoying Rushcremental! It’s a surprisingly satisfying mix of incremental progression, resource gathering and racing, with a nice post-apocalyptic setting tying everything together.
The progression feels rewarding without being overwhelming, and it’s the kind of game that’s easy to jump into for a few minutes and then realise you’ve been playing much longer than planned. Definitely worth checking out if you enjoy incremental/idle games with a bit more interaction.
There have been a lot of players tackling the wastelands and making suggestions as well as a few bugs that survived the event. If you played one of the first demos then started playing the full release already please reset your progress! There is a potential soft-lock making progress very slow since the save data overwrote the game defaults. Plenty of additional polish was added; zoomable tech tree, better ultrawide screen support, quests sorting and the full list below;Fixed: Crash when double clicking scavenge button.Fixed: Issue with old demo saves, now throwing away all profiles older than September.Fixed: Shaders not showing fog for a few unlucky AMD users; thanks Rabbit for the help.Fixed: General issues with wide-screen support.Fixed: Issues with fog transition and fog ultra wide-screen support.Fixed: Issues with supply run ultra wide.Fixed: Issue with right fog not clearing properlyFixed: SupplyRun backdrop show when resize now.Fixed: Aspect changing issues with some rewards/events/etc.Fixed: Some confusing lines of dialog, text in credits and a quests text.Fixed: Crowbar placement and a few reward issues.Added: Scrollbar to the Quest seen and dragging it for the quests.Added: ToolTip label for resources to learn the icons.Added: basic zoom in/out for tech tree.Added: Vehicle tilt, countdown sound and vehicle upgrade popups.Updated: Text on the upgrades for clarity.Updated: Art adjustments.Updated: Max interface aspect ratio to 21:9 instead of 16:9Updated: Quests are now sorted to have claimable quests at the top.Updated: Notifications alert to grab your attention better.Updated: Changed vysnc setting to default to on.The world has ended but the wasteland is becoming better and better. Play the game, leave your reviews and comments about what you would like to see to improve it further.
The world has become a wasteland and you can start looting scrap today. Collect enough, earn a reputation and you just might rule over the wasteland.Shift your way to victory, support a community of followers and they will bring resources to upgrade your vehicles. The winners of Rush Wars live longer, their engines roar louder while the losers fuel the fire.Find the upgrades that make collecting faster, more efficient, and more rewarding. There are more than 400 upgrades through the game that permanently improve your abilities to travel deeper into the wasteland.Dive into the wasteland and search for scrap right now, the wasteland needs you.
The game launch will include the soundtrack composed by Frédérik Charest featuring the chill vibes found throughout Rushcremental. Turn off the busy brain after a hard day, put on the soundtrack, and unwind in the music of the wasteland.The album features all original songs remixed and ordered for a stand-alone listening. Lock-in and focus while listening to a heavy synth-rock style music influenced by math rock and guitar tapping.“I'm a guitar player first,” says Frédérik, “so most of my melody came from me transposing what I played on the guitar into digital music.”The sound of Rushcremental was found by listening to synthwave, cyberwave and trying to mix chill vibes with the sound of the 80s. A Game + Soundtrack bundle option will be available to give a discount when buying both at the same time.
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