▼ Not recommended
0 hrs
Currently not worth the dollar, and has a LONG way to go.
The screenshots and the splash screen make it look like you're getting a 3D, high resolution, ant farm sim, that you can zoom in on, and explore. What you get it is a lazy port of an idle phone game, with no other display options, no zoom capabilities, and an almost painful to look at UI.
I booted up the game went to the first level, and found a fully formed colony. Anyone who has ever had an ant farm knows that the most satisfying part of the experience is getting a colony, and watching them slowly explore, grow, and expand into the space. Whether that is a horizontal terrarium like the one featured, or a vertical one. Bypassing that step means we're thrown into the process at the end and don't have that connection. It's like going to play the tutorial of a city building game and they've already built the city for you.
Things I would like to see. Get rid of the clicking, and UI menu's completely, the sleek "metal edged" style doesn't match this game at all. Have more emphasis on which type and species of ants you're starting with. Have it truly be a 3D sandbox where you can tag/follow specific ants, give them names, watch them develop, and see some stats, as in what task they're performing or what role in the colony they're currently assigned to.
There is no time maniupulation mechanic, would be nice to have an accelerated and a real-time option.
I bought this game because I thought it would be something interesting to have running in the background, as sort of a smart desktop wallpaper.
You've got a long way to go, I'll let you keep my dollar because that's on me, use it to make a better game.
The screenshots and the splash screen make it look like you're getting a 3D, high resolution, ant farm sim, that you can zoom in on, and explore. What you get it is a lazy port of an idle phone game, with no other display options, no zoom capabilities, and an almost painful to look at UI.
I booted up the game went to the first level, and found a fully formed colony. Anyone who has ever had an ant farm knows that the most satisfying part of the experience is getting a colony, and watching them slowly explore, grow, and expand into the space. Whether that is a horizontal terrarium like the one featured, or a vertical one. Bypassing that step means we're thrown into the process at the end and don't have that connection. It's like going to play the tutorial of a city building game and they've already built the city for you.
Things I would like to see. Get rid of the clicking, and UI menu's completely, the sleek "metal edged" style doesn't match this game at all. Have more emphasis on which type and species of ants you're starting with. Have it truly be a 3D sandbox where you can tag/follow specific ants, give them names, watch them develop, and see some stats, as in what task they're performing or what role in the colony they're currently assigned to.
There is no time maniupulation mechanic, would be nice to have an accelerated and a real-time option.
I bought this game because I thought it would be something interesting to have running in the background, as sort of a smart desktop wallpaper.
You've got a long way to go, I'll let you keep my dollar because that's on me, use it to make a better game.
32 found helpful
Steam ↗
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