Kaetram is a 2D pixel MMORPG with medieval styling that emphasizes boss fights, quests, and achievements in a shared world. The game features heavy grinding and progression systems similar to Old School RuneScape, appealing to players who enjoy extended time investment in character development. However, reviews consistently flag concerns about developer favoritism, balance issues, and limited endgame content relative to the grind required.
About this game
A cross-platform 2D pixel-based MMORPG set in medieval times with many turns and twists to spice up your adventure. Join other players in your adventure of defeating bosses, completing quests, discovering achievements, and so much more.
Players, last 30 days
Peak 32 · Low 15
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended68 hrs
Do not invest your time in this game! It's a tight knit community with abusive moderators, an admin/owner/operator with an anti gov't complex. You say or do anything that bothers any of "their" group (non staff) and you will be reprimanded regardless of actions.
Very similar situation to Fantasy-mmorpg (fantasy online)
Like other games in this genre, the game attempts to make up for its lack of content by making everything a grindy slog. If you like these types of games (as I do), then you may enjoy this game. It borrows heavily in theme from OSRS.
However, I cannot in good conscience recommend the game as the Devs/Mods are hypocritical individuals with a heavy bias towards favoritism to their tight knit community of Patreon supporters. Of the 50 or so active players, 10-15 of them are considered "Staff" in one form or another. The server is heavily Moderated based on this favoritism.
As a French man, I made a joke about French women having hairy legs. One of these Patreon supporters who is also French did not like that, and the following message was received from Staff.
"it is diff if you're french as well, and being from europe I get the self-deprecation joke, but some newbies may not specially young americans joining. we had that happen where they started calling ***** a rat because they saw others do it. we're just trying to keep a safe place, since there are young ones that play the game. I appreciate the message deletions and not arguing 💜 sorry it happened this way. also TIL about it originating in WW2 (and a lot of french women dont shave, specially on the countryside lmao)"
These same Devs then proceeded to make several inappropriate jokes of sexual nature in the very same channel that they were so concerned about moments earlier.
Do not waste your time on this game, as it will not succeed. Not because the game is objectively bad, but because the Devs are not making a game for public consumption. They are making a game for their buddies and the 5 people who give them $100/m on their Patreon.
Edit for Dev: Very poor attempt to try and save face. I suppose it's to be expected though. Those of us who have played the game and been in the Discord know the reality and your lies/contradictions don't change that. Good luck, you're going to need it!
Do not waste your time on this game. The lack of balance or care by the devs is concerning. They 100% don't care about anything that doesn't cater to their paetron supporters. They rather make it so newbies cannot progress without paying money to the higher levels who don't have anything else to do in-game because the game lacks content. The devs keep making promises but they end up spending their time memeing and being borderline pedo. If you have any bit of self-respect, do not play this game and find something better to waste your time on. The mods are biased towards money and protecting their cash cows. The owner Keros will respond to bad reviews like he can make a difference but maybe he should respond to his own toxic community that's ran like a cult. If you enjoy racists and toxic psychopaths, this game is for you. If you don't, just play Runescape and save yourself the drama. Steam mods if you're reading this, take a look into this game for being bad for your Steam community and image. You'll find all sorts of pedo related material.
- Fixes Linux builds.- Fixes skills sidebar menu.- Fixes BBCode bypass issues- Fixes boundary between action buttons and hotbar on mobile.- Fixed chatbox interfering with the hotbar on large GUI scale mode.- Reworks client-sided performance and battery usage on all platforms.
This update focuses primarily on the UI/UX for the game, I have gone through almost every single interface and standardized them, significantly improving the readability and available space for information. I have also reworked the entire HUD, opting for a more MMORPG friendly approach. But that's not all, I have gone through 4 of the bosses (Skeleton King, Ogre Lord, Forest Dragon, and Supreme Rabbit) and completely reworked their mechanics. Due to the change in difficulty and mechanics, I have reset the leaderboards and collection for all of them in order to be fair towards newer players. Last thing to outline, I have also polished all the existing abilities, and will continue improving and tweaking them in upcoming update. There are plenty of other fixes, additions, and tweaks, full change-log: - Mana is purple now. - Added shadow system.- Added skill tracking.- Added Soul Dragon pet.- Added mad emperor crown.- Added quest tracking system.- Added colourful lootbags (rarity).- Fixed map scrolling for the sidebar.- Added browse/history/stats to exchange.- Added customizable interaction keybind.- Added ability to turn off interaction prompt text.- Added new area effects to underwater, lava, and snow areas.- Added 'Keep me logged in for 30 days' option to the website.- Added elemental modifiers to mobs, weapons, projectiles, and more.- Added ability for Gooseymoosey's Pacifist to train Defense and Health (and any other pacifist I guess). - Fixed evasion never working.- Fixed Soul Dragon spawn duration.- Fixed lootbag interface duplicating.- Fixed pets getting stuck in doorways.- Fixed weights not properly computing.- Fixed dismount not working in combat.- Fixed gathering/crafting simultaneity.- Fixed dialogue persisting after death.- Fixed ability UI not having cooldowns.- Fixed jellyfish not stacking correctly.- Fixed Google Play prices/subscriptions.- Fixed drag and drop destroying tooltips.- Fixed entity area chests not despawning.- Fixed friend list not properly ...
- Fixed mobs not pathing to you.- Fixed melee cleave not working- Fixed pets following too closely.- Fixed full sprint persisting forever.- Fixed Santa boss healing being broken- Fixed pacifists getting combat experience.- Fixed issues where you would get stuck in walls.- Fixed major crashing issues on older/slower CPUs.- Fixed some miscellaneous issues throughout the map.- Fixed free-movement not applying the correct damage boosts.- Fixed boss instances not saving across game-server restarts.- Fixed an issue where going through doors offset your position.- Fixed Scientist's Potion and Culinary Mysteries quest not accepting all types of mushrooms.
Posts come from Steam's official announcements feed.