Kaetram is a 2D pixel MMORPG with medieval styling that emphasizes boss fights, quests, and achievements in a shared world. The game features heavy grinding and progression systems similar to Old School RuneScape, appealing to players who enjoy extended time investment in character development. However, reviews consistently flag concerns about developer favoritism, balance issues, and limited endgame content relative to the grind required.
About this game
A cross-platform 2D pixel-based MMORPG set in medieval times with many turns and twists to spice up your adventure. Join other players in your adventure of defeating bosses, completing quests, discovering achievements, and so much more.
Players, last 69 days
Peak 33 · Low 15
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended68 hrs
Do not invest your time in this game! It's a tight knit community with abusive moderators, an admin/owner/operator with an anti gov't complex. You say or do anything that bothers any of "their" group (non staff) and you will be reprimanded regardless of actions.
Very similar situation to Fantasy-mmorpg (fantasy online)
Like other games in this genre, the game attempts to make up for its lack of content by making everything a grindy slog. If you like these types of games (as I do), then you may enjoy this game. It borrows heavily in theme from OSRS.
However, I cannot in good conscience recommend the game as the Devs/Mods are hypocritical individuals with a heavy bias towards favoritism to their tight knit community of Patreon supporters. Of the 50 or so active players, 10-15 of them are considered "Staff" in one form or another. The server is heavily Moderated based on this favoritism.
As a French man, I made a joke about French women having hairy legs. One of these Patreon supporters who is also French did not like that, and the following message was received from Staff.
"it is diff if you're french as well, and being from europe I get the self-deprecation joke, but some newbies may not specially young americans joining. we had that happen where they started calling ***** a rat because they saw others do it. we're just trying to keep a safe place, since there are young ones that play the game. I appreciate the message deletions and not arguing 💜 sorry it happened this way. also TIL about it originating in WW2 (and a lot of french women dont shave, specially on the countryside lmao)"
These same Devs then proceeded to make several inappropriate jokes of sexual nature in the very same channel that they were so concerned about moments earlier.
Do not waste your time on this game, as it will not succeed. Not because the game is objectively bad, but because the Devs are not making a game for public consumption. They are making a game for their buddies and the 5 people who give them $100/m on their Patreon.
Edit for Dev: Very poor attempt to try and save face. I suppose it's to be expected though. Those of us who have played the game and been in the Discord know the reality and your lies/contradictions don't change that. Good luck, you're going to need it!
Do not waste your time on this game. The lack of balance or care by the devs is concerning. They 100% don't care about anything that doesn't cater to their paetron supporters. They rather make it so newbies cannot progress without paying money to the higher levels who don't have anything else to do in-game because the game lacks content. The devs keep making promises but they end up spending their time memeing and being borderline pedo. If you have any bit of self-respect, do not play this game and find something better to waste your time on. The mods are biased towards money and protecting their cash cows. The owner Keros will respond to bad reviews like he can make a difference but maybe he should respond to his own toxic community that's ran like a cult. If you enjoy racists and toxic psychopaths, this game is for you. If you don't, just play Runescape and save yourself the drama. Steam mods if you're reading this, take a look into this game for being bad for your Steam community and image. You'll find all sorts of pedo related material.
Anniversary event is over, and now Halloween event is here! Update also contains a few bug fixes here and there. Full change-log: - Added a loading screen while profiles load.- Added Halloween event and ended Anniversary!- Added a Ready button for party ready checks.- Added a live progress bar to the Statue badge.- Added Wishing Well and skill milestone badges.- Fixed black boat paint showing as grey.- Fixed guild chat names not opening profiles.- Fixed staffs forgetting their selected spell.- Fixed Thorns damage triggering the Berserk heal.- Fixed frogs not fighting back after hopping away.- Fixed super potions not using up their large vial.- Fixed being unable to place flowers in your house.- Fixed being unable to fish whirlpools under a boat.- Fixed hybrid mode not walking up to rocks and trees.- Fixed the rod button not working with the chat open.- Fixed selling an item taking your locked copy instead.- Fixed shovels not digging sand during retrieval tasks.- Fixed relogging on a blocked tile sending you to spawn.- Fixed chat previews sometimes not showing new messages.- Fixed setting a default divinity lighting up its button.- Fixed deposit-all and equipping gear removing slot locks.- Fixed ability respec saying you weren't at the workbench.- Fixed the lootbox purchase window being too large to use.- Fixed following players stopping with a level range error.- Fixed equipment requirements showing red after logging in.- Fixed Cleaving Strike's swipe appearing on every enemy hit.- Fixed getting stuck following a player after a trade request.- Fixed round robin drop announcements naming the wrong player.- Fixed friend login messages showing a number instead of a name.- Fixed speed kill records counting assisted or pre-damaged kills.- Fixed fast hook presses kicking you for sending too many packets.- Fixed Balonus' sparkles hitting Colossal armour wearers repeatedly.- Fixed Statue badge progress not visibly stopping on server restarts.- Fixed the anniversary store no...
It has been officially 3 years since Kaetram has released! Thank you to everyone who has been with us during this long journey. With this update I tried to fix as many of the bugs reported as possible, albeit, some may have still gotten through. Please be patient as I will try to address the remaining issues in subsequent patches. We have also released the new profile system, as well as many other quality of life features. Full change-log:- Double the boosts during anniversary!- Added 3rd year anniversary!- Added tons of new info to wiki.- Added search bar to the settings.- Added bleed chance to the Blood Staff.- Added FPS options back to the settings.- Added profile menu with badges, customizations, and more!- Added Moist, In Heat, Hardened and Winded stacks to nameplates.- Added a mermaid somewhere out there in the waters where mermaids are.- Added buying extra task sets on the guild task board, replacing paid redraws.- Added dropping items overboard from a boat: they arc out, splash in and are gone for good, I spent a lot of time on this. Also others have a random chance of fishing them back. - Fixed boat storage wiping enchantments.- Fixed certain floorboards not appearing.- Fixed one-time payments not working on Android.- Fixed curse arrows having no archery requirement.- Fixed the ATM leaving inventory slots greyed out.- Fixed bait being used up before a fish was hooked.- Fixed item info closing whenever its stack changed.- Fixed frogs and toads floating above their shadows.- Fixed logging out bypassing boats being left adrift.- Fixed the guild browser showing every guild as X/69.- Fixed only the first renamed guild rank being saved.- Fixed pacifist ironman chat colour being hard to read.- Fixed the wandering clerk not wanting to sell you stuff.- Fixed the Soul Dragon reaching players outside its lair.- Fixed on-hit effects applying on missed or blocked hits.- Fixed wild fishing casts needing several taps on mobile.- Fixed area attacks on players not putting y...
The much awaited fishing and sailing update is here! I've been working non-stop for the last 3 weeks trying to juggle guilds, fishing, sailing, and guild rework all in one. Although the update is packed, expect subsequent updates and fixes to really polish out the things I may have missed during the testing. Full change-log: - Added fishing minigame.- Added more map markers.- Added guild leaderboards.- Added controller support.- Added untradeable indicator to items.- Added full GUI customization setting.- Added Baldy cosmetic back to the cosmetic store.- Added east west Chymos unlockable at level 60.- Added Corrupted Amethyst pieces to Zombie Orcs and Cursed Chickens. - Fixed Clue Scrolls. - Fixed Snow Queen AOE effect.- Fixed orelings not despawning.- Fixed Ice Vulture effect delay.- Fixed Inner Flame effect not working.- Fixed decoration collisions in houses.- Fixed decoration interaction in houses.- Fixed "Attack" option menu not working.- Fixed bouncing off interactable objects.- Fixed burning effect cooking noted items.- Fixed cosmetic bank not yeeting properly.- Fixed crafting while using store/ATM/etc.- Fixed cave darkness not properly clearing.- Fixed housing door not being interactable.- Fixed drained stats affecting combat level.- Fixed ability being consumed while stunned.- Fixed passive ability cooldown not displaying.- Fixed Divinity descriptions in guides and wiki.- Fixed doors being non-interactable around corners.- Fixed Eternal Vigil affecting passive health regen.- Fixed store input amount popup being click-through.- Fixed noted items not properly displaying correctly.- Fixed settings checkmarks not properly updating states.- Fixed right click not cancelling abilities while stunned.- Fixed following players over certain bridges not working.- Fixed Fire/Water November 2023 cosmetic archery animation.- Fixed bottom-right of the world map chunk being distorted.- Fixed magic multi-hit from Magic Hamberge and Swashbuckler.- Fixed unequipping staff with ...
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