Refuted Wind is a short narrative horror game where a filmmaker documenting local murders finds himself caught in escalating supernatural events. Built around atmospheric dread and well-timed scares rather than prolonged exploration, it uses sound design and pacing to create paranoia during both eerie and mundane moments. Best suited for players seeking a compact, focused horror experience that respects their time.
About this game
Mysterious murders are happening in the area where Dave lives. In an attempt to draw attention to these horrific events, he decides to make a short film. As his project becomes known, frightening events begin to happen around him.
What players are saying
▲ Recommended0 hrs
Nice & short, tells a complete tale, and does a good job building up dread. I'd have preferred being able to interact with more objects, but that might be more for a fleshed-out, expansive game and not a quick tale like this one. Even still, they had some computers in game and I was able to do one of my very favorite things, which is play a computer game within a computer game! Definitely worth 2 bucks, try it when you need a break from a grindfest game!
I enjoyed it so much! The story is fast paced and you don't have time to get bored. The jumpscares are just on point, not too many, just enough to weaken you heart a bit. The atmosphere the game creates is impressive, I even started feeling paranoid during the daytime scenes in the game. I didn’t begin with too many expectations, but the game (which clearly resembles Fears to Fathom) exceeded even those I had for Woodbury Getaway. I didn't encounter any bugs, the game runs smoothie. The only drawback is that it it too short, but I WANTED MORE! Here you can check my scaredy cat gameplay: https://youtu.be/1haGlPNRwLE?si=WEW2ckcv_8AXpM9j
The story wasn’t anything too crazy, but I still had a good time playing it. The game was really suspenseful and made me feel paranoid at times. The sound design was good, and the character moves at a reasonable speed, which I appreciated. There were a few basic, classic jumpscares (Fear to Fathom-style), and while some parts were a bit goofy, it was still a very enjoyable horror game overall for a very good price! There are a few small issues (not that bad since the game is short anyway, at least 30min to finish it) : there’s no keybinding option, you can’t pause the game or access any settings once it starts, and when you press the space bar to skip dialogue, it skips the entire line instead of just revealing all the text instantly.(I’m pointing this out because I find it a bit stressful to read dialogue that appears letter by letter while the character is speaking).