Your Earth lets you sculpt and observe a planet in different configurations through a minimalist 3D visualization tool. It's essentially a digital sandbox for experimenting with planetary geometry rather than a structured game with progression or goals. Best suited for players nostalgic for early graphics demos or anyone looking for a meditative, purposeless visualization toy.
About this game
This game is an earth creation simulation game that allows you to create and view the earth in various shapes.
Not sure that you guys can remember or seen the mid-late 90's OpenGL tech demos and stuffs. Like GlClock. Or the one which featured moving gears which I can't name right now. Or the basic hardware T&L sample demos where the teapot and the torus model was often used... Or the origin of the Serious Sam game. OR THE 3D WINDOWS 95-98 SCREENSAVERS. Yeah, but these made at least 20 years ago... Not even mentioning the GeForce 2 / Radeon 9800 tech demos which were awesome at their time.
But calling this a game is an over-estatement. You just have to pause an automatically transforming model whenever you want to get achievement + idling it... There's no actual interaction. And not sure what's taking half of gigs. I mean this would fit in a few megs of OpenGL script...