Do Your Dailies is an office simulator that gamifies workplace routines through daily dice rolls, retro minigames, and departmental competition. You manage obligations like attendance, messaging, and collaborative projects while occasionally declaring war on rival departments, with the game tracking your reliability and impact. It's designed for players who enjoy absurdist humor about obligation-driven gaming and the mundane performance of work life.
About this game
Clock in. Roll a number. Do your dailies. Repeat. A deadpan office sim about the games you play out of obligation: one roll a day, play retro games, message on company feed, work on projects together, declare war on other departments. Attendance is always noticed.
Players, last 38 days
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Daily peak concurrent players, sampled once a night from Steam.
THE WALL A corkboard in the corridor. Pin a poster where you like and it lands on top of whatever was there. Two posters a week, and two on the wall at once. A third replaces your own oldest. Nobody can take your poster down. They can only cover it. Drag your own posters anywhere, as often as you like. Dropping one puts it back on top. Over 400 subjects and 300 headlines, so the office has plenty to complain about. EMPLOYEE OF THE WEEK The finished week is now posted in full: everybody who played, in order, with their points. Not just the winner. GLIDER Speeds up every 10 points. It was a long flat grind and now it is a short steep one. FIXES DEPT WARS: you can declare war again. One unanswered declaration used to lock both departments out for the week. They now lapse after a day. DEPT WARS tells you why it said no. A refusal kept the reason to itself, and a declaration that worked sounded exactly like one that failed. DEPT WARS: leaving no longer strands the people still there. BRAIN POWER: a number to remember that began with a zero lost it by the time you answered. You saw 0092 and were offered 92. Reported by an employee.
STICKYNOTES Leave a note on another employee's desk. Three a day, one per person, and you cannot type a word of it. Notes land on the desktop behind your windows. Drag them, or throw them away. The button lives in the taskbar, beside the clock. Switchable off in SETTINGS. Off means you send none and receive none. STONKS RICH LIST: every employee ranked by what their portfolio is worth, and how much of DAILY CORP they personally own. The daily claim button now says what it actually pays. It has been offering 10 D-BUCKS and paying 25. FIXED THE PROJECT BOARD stops undoing squares you just placed. COMPANY NEWS carries results again: Employee of the Week, EXCEL WARS and DEPT WARS. E-MAIL alerts show who actually wrote to you. Human Resources was fronting every one of them. EMPLOYEE FEEDBACK: a switch to hide your own star rows. TEAMZ has a great deal more to say, and no longer opens on the same sentence every time.
Do Your Dailies 0.9.3 EMPLOYEE OF THE WEEK There is a frame on the wall now, and somebody's face will be in it. Six boards rank the whole company every week, one per game app plus your daily rolls. THREE NEW GAME APPS INVADERS. The auditors come in a grid and get faster the fewer of them are left. BRAIN POWER. Sixty seconds of questions. HR maintains it is a cognitive assessment rather than a game. One of the banned apps was not as inert as it looked. That is all IT will say. STONKS IS A MARKET NOW Prices move about three times as much, with occasional shocks of 4 to 12 percent when the news turns. Buying in volume moves a price, and it stays moved. The daily allowance is 25 D-Bucks, up from 10. THE REST OF THE FLOOR TEAMZ has far more to say. Job titles roughly double on both wheels. EXCEL WARS gives you six placements a window instead of three. The meeting room unlocks five minutes early. PAPER TRAIL moved to the games shelf. FIXES The project board no longer stops loading when you draw quickly, and squares you place stay placed. A very good roll no longer reports itself correctly. ROUND UP EMPLOYEES counts the employees it rounded up. Reading one junk email no longer marks the whole folder read. Escape pauses a game rather than ending it, and your score is kept either way. Games stop when you close them, and playing one no longer opens other apps. The arcade cabinets dropped their file extensions. SNAK, PINBALL and GLIDER.
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