Capybara is a straightforward clicker idle game where you tap to grow your capybara herd. Cosmetic skins drop every three and 24 hours, giving you collectibles to pursue as you progress through basic upgrades. It's designed for players who enjoy low-commitment incremental gameplay with cosmetic rewards.
About this game
An idle game about Capybaras! You click in a capybara to increase your herd of capybaras! Every 3 and 24 hours, you get dropped a Skin. Collect all of them!
Players, last 30 days
Peak 3 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended5 hrs
A low effort idle/clicker game (has some upgrades to waste your time getting) in a long line of them all about Steam inventory items to make money with no over-sight for poor gaymers.
Another low effort clicker/idle game, which just want to sell AI generated NFT stickers on market. Many "developer" seen that this could be a good business idea, but they keep forgetting that some successfull one is likely just a money laundering operation by some organization and real users not buying these stickers, ALL other similar game proved this already, this is why from daily 5-6 now we just see a few more each week.
However, those other games at least set up obtainable achievements. This "developer" however unaware what is doable in his/her whatever own "game", so was setting up stupid, unobtainable achievement goals. With the income available in the game you can't even upgrade an item to lvl 1000, while each items require lvl 1k, 3k and max based on achievements.
While i think steam direct fee should be increased, to keep these kind of game out of steam (they keep coming so i guess they can earn back the 100$, but probably not 500$, so that would be a much better entry fee which would help also real developers not getting burried under the pile of effortless products) sometimes i start to think a math/logic test should be also passed during the procedure.
0/8008135.42546543656555671354356635323325554317004989898346787 The reason for these games is because Valve banned all NFT buying and Blockchain games. This is just NFT’s in a new form. Already seen a few of these with locked inventories well the devs run away with the market trade cash. Every time a thing is sold steam makes a % and the dev who published the game makes a %. Almost every item sells for 0.03$ meaning steam makes 0.01$ the dev makes 0.01$ and the player who sold it makes 0.01$. Its a circle jerk of money between players well the devs take money off the top every time. All of these games WILL be banned at some point and only a very few people who used auto clickers and cheated the system will be walking away with money. Already seen a few of them with like 700+ items in every one of these ♥♥♥♥♥♥♥♥ games. These games were made to be farmed by Chinese bots and you're never going to come out on top. Every single one is made by a different 1 game dev that knows they will get banned. I would bet money most of the games are made by the same person. seen a few of these market scam game devs rocking vac and game bans
Hello everyone, Over the last few months I've been going through your reviews and reports one by one, and today I'm glad to release version 1.2.0. This update fixes the most serious issues you reported and brings a complete redesign of the game's interface. Critical fixesFixed the game-breaking bug that turned the counter into "-NaN" and made the game unplayable. Affected save files are now automatically repaired on load — if this happened to you, your progress is recoverable.Fixed losing progress when playing with the Steam client closed: the autosave was silently failing every 60 seconds.Fixed buying items never increasing your click value.Improved skin drop reliability with automatic delivery checks and retries, plus a visible countdown on the main screen so you always know when the next drop is coming. Prestige reworkPrestige now works the way you'd expect from the genre:Unspent prestige points are kept when you reset.Prestige upgrades apply immediately on purchase — no more waiting until the next reset.Each prestige grants a permanent bonus that doubles all your production, compounding with every reset.The confirmation dialog now clearly shows the cost, what you keep and the permanent bonus you'll gain. Every achievement is now reachableThe economy has been rebalanced from the ground up: items gain milestone production multipliers every 25 levels, and maximum levels have been adjusted so that every achievement — including level 1000, 3000 and max level — can genuinely be earned across prestige runs.A brand-new lookThe entire interface has been redesigned with the new "Pradera" theme: parchment-and-wood panels, redesigned shop, skin and prestige cards, and a cleaner layout across every screen. Along with it come several quality-of-life improvements:Buy-amount selector: x1 / x10 / x100 / MAX (Shift and Ctrl still work as shortcuts).A new toast notification system that no longer interrupts your play.Locked shop items now show their unlock goal instead of "????????...
I know it’s been a long time since the game launched without an update. I also know that some players were waiting for the prestige system. And I know there were some issues with the skin drop system. The truth is that I’ve been prioritizing several personal matters and didn’t have the motivation to go back and review all of that. There’s no excuse or complex story behind it — just a matter of motivation and time. That said, I’m happy to announce that today I’ve released version 1.1.1 of Capybara. This version includes the following: Prestige System A new option on the right side where you can see your progress in prestige points. You can purchase prestige upgrades that will be applied when you prestige. Skin drop fixes After a thorough code review, I believe I’ve found the reason why some players were getting skin drops while others weren’t. We’ll see if the issue persists. Naming fixes Some players reached such high score levels that they broke the naming system. This should no longer happen from now on. Music pause button Sometimes the music can be a bit overwhelming. With the new button, you can pause it without lowering the volume, so you can enjoy the best soundtrack on all of Steam whenever you feel like it. Confirmation prompts You know when you went into the game options and clicked “Exit” intending to close the options window, but ended up closing the game instead? That won’t happen anymore. All that’s left is for me to thank everyone who keeps playing and who has been patient and hopeful that I would someday return to update the game. I want to improve little by little as a game developer, and this — my first project — will not be abandoned. I hope you enjoy the update. Sincerely, Ventura
- Decrased the X2 appear rate for items - ESC opens and closes the options menu - Press CTRL to buy x10 - Press SHIFT to buy x100 - Have you seen my goatybara?
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