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Fungiculture

Fungiculture

by Unknown

★ 60%
Price $2.99
Avg Players 0
Reviews 10
Released Oct 7, 2024
2DCartoonyCasualCute
View on Steam ↗

What players are saying

▼ Not recommended 39 hrs
A grinding shrooms game is the best way to describe what this game is. Despite it being an Idler, I find myself in a lot of confusion on some of the mechanics, especially what the purpose of spam-clicking the glitters across the board was. A lot of my progress was throuh the guides and tips of other players. The tutorial wasn't the best at being clear on what to do, the purpose of the game besides grow and unlock more fungi.
You get additional features like upgrades and achievements, which is nice, but after unlocking almost all the mushrooms in the game you don't get much past that. It's woeth 40-50 hours total of grinding then I'm moving onto the next game.
For a paid game, Fungiculture should have more than what is presents, with the basic paint-style arts and minimal graphics and effects that can be easily made using Adobe flash.
4 found helpful Steam ↗
▲ Recommended 20 hrs
I loooooove little incremental games like this so picking this up wasn't a hard choice, especially for 3$. If it's not an amount you'll miss, and this seems up your alley, pick it up.

However, as with most games I've played from this studio, the progression system isssss.... a LITTLE clunky to say the least. The core mechanics are there to make an enjoyable experience! Fun upgrades that are mostly impactful, some clear guidelines on how to progress, and a way to consistently be engaged. The issue I have comes from the manner of unlocking deeper content in the game!

In Fungiculture, there are a series of biomes of which you can purchase spores from to grow new mushrooms! It's cute, and changes up the aesthetics a bit as you progress... But the issue is, to unlock those areas, you have to essentially discover EVERY mushroom from the previous pack... Including an ANNOYINGLY rare yellow rarity mushroom... I'm talking buying hundreds of spores and not even finding one. And this is MANDATORY for progression!... I don't understand how the main loop is so clean and cute, but this one mechanic forces you to purchase a dozen spores, plant them, and THEN sell them (Cause for whatever reason you can't *not* plant spores you purchase) This one feature sorta takes the whole "casual cute mushroom growing" game and just suddenly forces you to sit down and grind out spores, instead of interracting with ANY of the core loop of the game!

I know it's getting to be an old game that hasn't seen much play, but everything I've seen from this dev seems to have SO much promise but stumbles on little details that seems to make the latter portions of the game fall flat. I really hope to see more, and hopefully some big improvements on these relatively narrow, but very GLARING issues! There's an abundance of ways to make it just a little bit less clunky, and far more enjoyable! Say- if just ONE fewer mushroom needed to be discovered per biome, leaving the yellow rarity for completionists! OR an upgrade that increases the likelyhood of drafting higher rarity mushrooms! Just- anything to not make the progress stop dead in its tracks for that looooooong moment.


An aside, BE CAREFUL with this game, if you plan on investing any real time into it. save and restart regularly. My computer experienced a crash during play and lost HOURS of progress, there are NO auto saves!
2 found helpful Steam ↗
▲ Recommended 36 hrs
Nice relaxing idle game
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

v1.15 HOTFIX

540 days ago
Thanks to some feedback, I was able to catch a major oversight that had one of the very first mushrooms valued at 25k instead of 25...I apologize if this effected your gameplay experience. I have addressed this and updated font to be something more readable. I am going through all of the mushroom values to ensure they're correct, I believe this was the only one and was due to a full adjustment of the mushroom values with the last update. Please let me know of any other issues. Thank you so much for your support, happy growing!

Version 1.1 Out Now – New Gameplay, Upgrades, and First New Mushroom Pack!

592 days ago
The first update for Fungiculture is here, and it’s packed with new features! Originally planned as just a new mushroom pack, this update has grown to bring even more to the gameplay. You can now take on the role of a fairy, guiding spores to mushrooms and directly boosting their growth rate. {STEAM_CLAN_IMAGE}/45209131/7f700513b1aa615c7296e61a5bdfd5455d32f0c3.jpg Alongside this new active gameplay, I’ve also added a comprehensive upgrade system, letting you improve everything from mushroom value and growth speed to the experience gained in fairy mode, so you can cultivate your mushrooms even faster. {STEAM_CLAN_IMAGE}/45209131/0012cb2bd6668e86bc806ae16e35ea89f902c5dc.jpg The update also includes a brand-new Tropical Pack, introducing 11 new mushrooms to collect and admire. With this pack, your collection will expand, and even more content is coming! We have four additional packs planned, increasing the total number of mushrooms from 88 to 132. {STEAM_CLAN_IMAGE}/45209131/821f1cd25af23ae332ddad25e58a737fd7f57489.jpg That’s all for now—happy growing!

Posts come from Steam's official announcements feed.

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