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60 BPM

60 BPM

by SPEC Studio

★ 80%
Price $6.99
Avg Players 0
Reviews 15
Released Jan 27, 2025
ActionAtmosphericCasualCats
View on Steam ↗

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60 BPM is a one-button rhythm game where you tap in sync with on-beat visual and audio cues across 43 levels spanning multiple musical styles. The game offers an accessibility-focused experience with selectable key bindings and a difficulty scaling system that ranges from assisted play to a punishing "Spectacular" mode for players seeking genuine rhythmic challenge. Its bite-sized song lengths and progression from calm to intense visual themes appeal to both casual players and rhythm game enthusiasts looking for meaningful difficulty curves.

About this game

What players are saying

▲ Recommended 1 hrs
One-button rhythm game that may be difficult for those who do not have good rhythm.

First and foremost, gameplay is accessible to anyone because you only need to press one key. Although you cannot select a custom key, you can choose from the most often used keys, including arrow buttons, space, enter, and mouse buttons.

The game is about following the rhythm. There are four chapters, each containing ten stages that must be performed in order. But you only have to beat five stages to unlock the next chapter. Each stage contains a song and bubbles to pop as they reach the marker. Because the song is composed of several patterns, you may receive one or more bubbles in rapid succession. Despite this, the overall process is simple and takes little time to achieve the highest possible score.

However, there is one roadblock. If you want to make progress to the next stage, you will have to beat every fifth stage within a chapter in spectacular mode. This is where the challenge lies. The mode features the same song and patterns as casual mode, but you can not see the timing. This requires you to remember the tune or predict when to press the button.

Except for the sounds that indicate a miss or hit, there is no visual cues whether you pressed the button too late or too early. To be fair, there are a few hints. First of all, you must wait for the whole sequence of bubbles to appear on the bar before beginning the beat.

Second, the timing of the first bubble is shown by a dark line on the bar. This can be tricky because a bar has numerous dark lines (they mark the beginning and end of a sequence), but you can figure out which one is the right one by looking at the number of bubbles on the bar and how close the first bubble is to the beginning.

The hard part is that you have to reach a good score to be able to continue. Scoring is very brutal and it’s very easy to ruin it. This can happen with any missed beat because it messes you up so much that you fail the entire sequence. You don’t need the best score, but even a passable score is hard to get. Fortunately, once you pass the fifth stages in spectacular mode, you can play the rest in casual to beat them all.

While spectacular mode provides rewards in the shape of gems, they are not worth it. The main reason is because gems have a mobile phone economy, which means you can purchase a bundle of gems with real money. Gems can then be used to buy a different mascot that sends bubbles, a handful of fires that indicate the point where you have to click a button, and one of four boosters. Except for the one that hits the bubbles automatically for a few seconds, the rest are worthless.
12 found helpful Steam ↗
▲ Recommended 5 hrs
A cool rhythm game with cute visuals that I've been looking for since Melatonin.

The gameplay is straightforward with assistance from the "beat indicator" bar on the top, which you can practice on but wouldn't give much reward. The Spectacular mode (cool name btw) gives better reward and makes you actually focus on the cues and feel the rhythm. The final level is just wow, and insane-level hard to get S rank.

Has an in-game store with boosters and cute mascots. There is an automatic booster to play for you over hard parts of a song. You can pick a song you're good at to farm the gems to buy mascots (which I may have spent too much time to get the corgi).

A nice and accessible rhythm-focused game overall, which I believe will entertain both those good and bad at rhythms (myself in-between haha)
6 found helpful Steam ↗
▲ Recommended 3 hrs
It's a casual-sized game with an interesting concept. Even though I'm not really a fan of rhythm/music games, I got hooked by the cool trailer.

The game is fun with many levels and music styles. Each level is a song that is 2-3 minute long so you don't have to focus for an extensive amount of time, which I enjoy playing on my breaks. The difficulties are unpredictable though, some songs may feel slow but the patterns are challenging to grasp. There are also supporting items that you can buy with the rewarded gems when you clear a level.

Haven't tried all the levels but generally a nice experience that makes me feel like I still have some music skills. Would recommend for the price (bought at 20% discount).
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update v.1.2.6

470 days ago
- Enhance Puck moving smoothness in Cosmic Clash - Enhance input handling for mouse - Change calibration to 100 BPM for better player feel - Wish for more people to check out the game

Posts come from Steam's official announcements feed.

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