Bug.Splash TD: Debugged combines tower defense strategy with idle farming mechanics, letting you defend against procedurally varied bug waves using 24 distinct towers and environmental manipulation. The game supports both active play and passive offline progression through dedicated farming maps, plus extensive upgrade systems and difficulty customization for players seeking completion or strategic depth.
About this game
Bug.Splash TD : Debugged is a strategic tower defense experience set in a fantasy universe. Defend your gate against hordes of bugs using a variety of towers and the environment. The game features 24 towers, 15+ enemy types, dedicated idle farming maps, custom diffculty options and tons of upgrades
Players, last 60 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended8 hrs
I am part of the test team so I am a bit biased
But overall I think its worth checking out and playing through. Seems to be a good game for completionists aswell since getting all achievements seems to be rather easy
Enjoy!
Navigating through menus is a bit clunky, hopefully in the future they add the option to click on menus using the mouse. Love the upgrade system and the item system. Can't wait to see what comes in future updates.
Hello everyone,today I want to talk a bit more about my new game project, working title Bug.Splash TD : BastionFor this purpose I thought it might be good to do a little comparison with the current game, so here we go:Concept:New: The game is planned to be an incremental, tower defense roguelike. Meaning you will challenge the same map(s) with a few changes everytime, trying to figure out strategies to survive longer every runTowers:Recurring: The game will feature 24 different towersRemoved: Tower itemsNew: There wont be a tower loadout, meaning you can use ALL 24 TOWER TYPES AT ONCE! In addition towers now got an ability to individualize them even more. There will also be new systems to upgrade, individualize and advance your towers to replace the tower item system!Enemies:Recurring: Elemental enemies with special defense stats and immunitiesNew: Enemies are planned to emerge from 8 different spawns, increasing the total number of enemies on the map to around 120 at maximumDrones:New: Drones are a completely new defense type and are meant to be mobile and agile defenders. Different kinds of drones are plannedDrone preview (remember; its a very early state!):Thats it for today!Have a nice weekendCheers
Hello everyone,its been a while since I last posted something here. So I thought it might be time to show what I am up to at the momentMaking things short: I am trying to develop a new and more advanced game in the Bug.Splash universeHere is a screenshot taken in an early development build:Please note: The above image is only a snapshot of the current state of the game. While the visuals are in there, there is no guarantee that they wont change over the course of development. On top there is no guarantee that the game will ever reach a state where I can or want to release it publicly. After all thats my free time hobby and not my jobI am trying to post those blogs regularly from now on to keep you updatedMore info will follow soon!Greetings and bye for now
Hello everyone,I just wanted to announce that the game is going to be on sale in 3 DAYS for a total of 14 days.The game will be 30% off during that time!I wish everyone a nice weekKeep playing!Cheers
Posts come from Steam's official announcements feed.