Train neural networks to drive by adjusting reward functions and evolutionary parameters, then watch your AI navigate custom tracks and campaign missions. The game offers hands-on tinkering with neural weights and fitness metrics, making it especially appealing to those curious about machine learning mechanics rather than traditional racing gameplay.
About this game
Train AI to drive! Create your own neural network and watch it evolve from chaos to mastery with the power of evolutionary algorithms and natural selection. Fine-tune the learning process to craft the ultimate AI driver, and test your creation in campaign challenges or on custom-built tracks.
What players are saying
▲ Recommended2 hrs
Great piece of software, just wish you could modify what gives the network rewards, for example right now the ai prioritizes slowly getting to the goal over speed, but i want it to be fast. Let me make it so the score is higher the faster it goes.
It's really fun and a good learning tool. Something I would like to see is the ability to directly edit the weights of a car during training to see the effect it has on the car.
Edit: The dev has since added the ability to directly edit weights. Nice!
As someone who really enjoys messing with machine learning I'm having a great time with this. My only note is I would love a feature to let the boundary of the generation be laps instead of time. Makes it hard to measure metrics that are avgs against one another on longer tracks. Maybe even leaderboards for the various lineages in a given session?
Hey everyone, just wanted to share my plans for the next few months. I'm currently working on the big v1.0 version, which includes the new Race Mode, a brand new Campaign, Skins, and much more. To get this right, I'm going to hold off on updating the main game until everything is finished and polished. So the main branch might be quiet for a bit while I work on this - feel free to take a break and come back for the big update. Here is the timeline: {STEAM_CLAN_IMAGE}/45280890/a7aa6805bbe0f9eadb671e3be4b0664ec8943740.png Development (Now): I'm just working on the new features and content. Test Branch (SOON @Tester ): If you want to try the new (unstable/buggy) stuff early, I'll put it here. Check Discord for info. New Videos (Before Launch): I'll start posting clips and trailers to show you what's coming. Full Release v1.0 (Late Spring - Est. May): The big release. Post-Release Events (After Launch): We can organize some events such as tournament. Some early screenshots: {STEAM_CLAN_IMAGE}/45280890/925c70a27c00ceb73deb8376f4be5f48815c8efb.png {STEAM_CLAN_IMAGE}/45280890/ab70c339dde3088998c5e445ac10edb0a469728e.png
🚀 NEW FEATURES Elite Preservation: Select preservation mode: Off, Auto, or Custom preserve best cars without mutation Auto-Save Modes: Save on Every Generation, Best Lap, or Best Distance + notification when auto-saved Editor Weight & Biases Initialization: Choose Random or Zero initialization for new weights when adding layers or resetting Sorting Options: Sort networks & tracks in the selector menu 🛠️ IMPROVEMENTS Improved Save Button: Choose to save highest-reward car from previous or current generation prevents accidentally saving a bad network Reward Sliders: Improved UI with more ticks and wider layout Parameter Reset: Reset parameters per group General, Reproduction, Rewards - not all parameters at once Time Display: Training and last save times now show as readable duration e.g. 2h 15m 🐛 FIXES Fixed: Various minor bug fixes
🎮 WORKSHOP Upload Content: Upload custom tracks and networks to Steam Workshop Subscribe: Subscribe to Workshop items easily {STEAM_CLAN_IMAGE}/45280890/0653862ff3200f0aaac1f15e280c36859b4ce87c.png 🏆 LEADERBOARDS Workshop Leaderboards: All Workshop tracks now have leaderboards Modded Network Indicator: Shows if a modded network was used Challenge Stars: Stars now visible on leaderboard uploaded automatically after starting track Full List Link: Added link to Steam Community page with full leaderboard list {STEAM_CLAN_IMAGE}/45280890/9a337e9c924ff8abcfae7acee6932a5854e937fb.png 🎯 CUSTOM CHALLENGES Challenge Creator: Add custom challenges to any track and upload to Workshop {STEAM_CLAN_IMAGE}/45280890/e48d91775d0cae05da0437a1be5ad9296e25c852.png 🧠 NETWORKS Network Size Limits: Increased max neurons to 16 from 12 and max layers to 12 from 8 🛠️ IMPROVEMENTS Leaderboard UI: Improved loading, uploading, and UI UI: Various UI improvements 🐛 FIXES Fixed: Raycast crash bug Fixed: Lap completion issue on smallest track 💙 Community Thanks & Price Increase The game has been out for almost a year now, and I want to thank everyone who bought it and everyone in the Steam and Discord communities who suggested amazing features. So many of these suggestions have been implemented, and the game has grown tremendously because of your feedback. After consulting with the community through a Discord poll, I have decided to increase the price to $5.99 to reflect the game's growth. Thank you for your continued support!
Posts come from Steam's official announcements feed.