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Treefiner

Treefiner

by Snowdrop

★ 100%
Price $2.99
Avg Players 0
Reviews 2
Released Jan 31, 2025
2DCasualClickerIndie
View on Steam ↗

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Treefiner is a minimalist clicker where you dismiss popups to earn currency and unlock upgrades that deepen your progression loop. By customizing a skill tree, you gradually transform casual clicking into something resembling an aim trainer, creating a satisfying difficulty curve that keeps play sessions longer than expected.

About this game

What players are saying

▲ Recommended 0 hrs
My Playthrough : https://youtu.be/4t4HMZtn7tE

Overall: 8.5/10 – I really enjoyed it.

Graphics: 8/10 – Beautiful, minimal, and consistently clean art.

Audio: 7/10 – Satisfying pop.

Gameplay: 9/10
• Easy to play, hard to master.
• It's so addicting, I thought I had played for about 25-30 minutes, but nope, it was actually an hour, lol.
• At the 1 hour mark, this game feels like an aim trainer.

Minor inconvenience :
• When resetting the skill tree, I have to click the skill, then click upgrade. It gets tiring, maybe add a one click upgrade option?
• There's some inconsistency in wording. For example, is "Click" the same as "Attack"?

Other feedback
• I initially scrolled past your game because the capsule art and graphics weren’t interesting, but I decided to try it anyway, and I’m glad I did
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update 1.6.0 - Balance changes

497 days ago
Blocks no longer reset when starting a new run Now starting a new run doesn't reset blocks to zero, letting you accumulate blocks through multiple runs. This change should reduce overall difficulty and make getting stuck less likely. Upgrade changes Tree #3: removed Restraint (+15% Patience). Replaced with Champion (+2x Bossbreak) Tree #6: removed Midas (+150 pickup radius). Replaced with Supernova (+1 Flash) Changed Accumulation to only apply to new blocks earned during a run (due to the block reset change) Balance Made tweaks to account for the above changes. These tweaks have no effect on difficulty

Update 1.5.0 - Settings

502 days ago
Settings window Added a settings window with the following new features: Changing background color Changing damage number visibility Changing master/sound/music volume Toggling anti-aliasing for gameplay Centering the window when in windowed mode Damage numbers Changed to show all damage numbers by default Changed visuals to outlined text Large performance improvement to reduce lag spikes in high spawn waves Multi-monitor fixes Fixed not launching on the main monitor Added saving which monitor the game was on Other Window mode setting is now saved Delayed showing the game window on launch to reduce flickers and flashes Changed anti-aliasing to be off by default

Update 1.4.0 - Tree 4 redesign

521 days ago
Tree 4 redesign - Redesigned tree #4 to make it less punishing. Removed Optimization upgrade Players with tree #4 unlocked will have the tree reset after updating since major changes were made. Upgrade progress will remain Other changes - Added sound feedback when first clearing a boss Bug fixes - Fixed Freedom upgrade not applying if Tinker upgrade is taken - Fixed game clear window title overlapping with close button

Posts come from Steam's official announcements feed.

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