Back to rankings
Castle Bomber RED

Castle Bomber RED

by Unknown

★ 100%
Price $1.99
Avg Players 0
Reviews 6
Released May 30, 2025
CasualIdlerIndie
View on Steam ↗

What players are saying

▲ Recommended 3 hrs
A simple yet uniquely satisfying experience! Definitely worth picking up and spending a few chilled-out afternoons blowing things up and enjoying a HIGHLY gratifying gameplay loop of blowing things up, taking stock of the damage, and doubling back down to do some even more gratuitous damage. A must-try if you like idlers, auto-battlers, or anything in that vicinity.

Ultimately, it scratches the same itch as destroying whatever block or Lego castles you spent hours building as a kid, only you don't have to clean anything up and nobody will get mad at you. Sometimes you don't need to reinvent the wheel, you just need to ask "what if the wheel had a ♥♥♥♥♥♥♥♥ of cannons all around it?"
1 found helpful Steam ↗
▲ Recommended 1 hrs
This game’s got that roguelike itch I didn’t know I needed scratched. You don’t move—just think, plan, and blow stuff up. It’s like playing chess, if all the pieces exploded and the board was a castle.

The gameplay loop is super addicting, and the boss castles? Absolute bangers. Every time one showed up I was like, “Oh no,” and then five seconds later, “Oh YEAH.”

Overall, it’s a blast (literally) and props to the dev!
1 found helpful Steam ↗
▲ Recommended 3 hrs
It's not so bad for what it is. You've can have up to 3 rows of 5 (might've been 6?) cannons and can choose between 3 cannon types: arc/lobbing w/ medium impact, straight w/ low impact, and ground/low with high impact. There are upgrades which are offered for 5 points (the red squares you blow up in each castle are worth one point each) and give you the choice between projectile size and speed (might be fire rate, but I can't really tell). Once points are spent on the upgrade offer, you are given a RANDOM two choices for upgrades.

As for the enjoyment portion of the game.. it's pretty static. Once you're upgraded enough there isn't much in the way of a challenge and the lack of roguelike elements thwarts any replayability value. For $2 it was worth the few hours I played, but I would STRONGLY suggest adding a myriad of different upgrade options as well as a more dynamic castle / stage system that perhaps challenges the player to rearrange their cannons / change types.
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Comments

Loading comments…