▲ Recommended
1 hrs
Cool game, fun incremental, ice build is incredibly satisfying seeing everything explode.
BUT, DEV IF YOU SEE THIS, WE DESPERATELY NEED A REDUCE / REMOVE PARTICLES AND EFFECTS BUTTON!
playing an ice build in like 30 mins in, ice shards shoot everywhere and my 5060ti cannot handle it, setting low graphics didn't help. as a low graphics incremental i feel like this should reeeeeally be addressed. i literally wait like 10 mins per round that is supposed to be like 30 seconds. can't really go on if this isn't fixed.
▼ Not recommended
3 hrs
It's mostly meh. I liked it for the first 20 - 30 minutes then it felt like "omfg when will this end". I finally figured out that to progress you have to do the raids. "Rebirth" consists of accepting a new weapon worse than the first, but you do get to blow through a lot of the upgrades super fast. Others have said this is derivative, I'll say it's just boring. Save your money for something else.
▲ Recommended
2 hrs
Firstly, this bit right here is seriously false advertising ----> "action roguelike where every run reshapes your blade and every boss falls to your steps."
It is absolutely not remotely anything like a roguelike, it is a standard basic incremental, nothing more. And the reshaping the blade bit,, seriously, that's literally all that does change when you swap from one weapon to another, every other aspect remains virtually the same. Sure awakening can be done different each time, but the result is still the same, you hover over the monster till it's dispatched, get the gold, upgrade, fill the skill tree, collect the relics, repeat.
Would I recommend the game??? As an incremental, yes. It's not a bad incremental game and the price is about right for it. For using the term roguelike, absolutely not. STAGE GAMES, change your description ffs, it's not a roguelike... Anyway, so based on that, do I give the game a thumbs up or a thumbs down...
So I guess I need to break it down... I got through the first playthrough in 2.4 hours. But I can see it has several other weapons to play through, should I choose to do so. I like the awakening feature, it adds a little more interest. Goblin pouches... Seriously... Over 500 chests needed just to get the goblin relics and by the end of the playthrough, I still didn't have anything like close to all of the skeleton or orc relics. Never mind any of the other ones.
Do I like the incremental aspect of the game enough to go back and do more weapons... Yes. Will I do it though... Possibly, if I can't find something else I want to play.
Honestly, I would likely give this game a 7 out of 10 as an incremental, if the use of the word roguelike hadn't bothered me so much. But because of it, I can only think 5 max.
The deciding factor for me though, is the price. It's less than the cost of a happy meal at McDonalds and more satisfying, although I did set the bar quite low. So based on price and thinking of it as an incremental, then yes, it gets a thumbs up, but not a big thumb, just a little thumb.